Olimar (SSBU)/Down smash: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
Compared to other [[smash attack]]s, Olimar's down smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean Red Pikmin|42}} | {{HitboxTableTitle|Clean Red Pikmin|42}} | ||
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|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|15.4}} | |damage={{ChargedSmashDmgSSBU|15.4|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 43: | Line 44: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|12.6}} | |damage={{ChargedSmashDmgSSBU|12.6|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 67: | Line 68: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|11.0}} | |damage={{ChargedSmashDmgSSBU|11.0|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 91: | Line 92: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|9.0}} | |damage={{ChargedSmashDmgSSBU|9.0|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 115: | Line 116: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|11.0}} | |damage={{ChargedSmashDmgSSBU|11.0|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 139: | Line 140: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|9.0}} | |damage={{ChargedSmashDmgSSBU|9.0|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
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|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|8.8}} | |damage={{ChargedSmashDmgSSBU|8.8|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 187: | Line 188: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|7.2}} | |damage={{ChargedSmashDmgSSBU|7.2|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
Line 211: | Line 212: | ||
|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|17.6}} | |damage={{ChargedSmashDmgSSBU|17.6|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 | ||
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|id=0 | |id=0 | ||
|trip=20 | |trip=20 | ||
|damage={{ChargedSmashDmgSSBU|14.4}} | |damage={{ChargedSmashDmgSSBU|14.4|1.2}} | ||
|sd=1.0 | |sd=1.0 | ||
|angle=28 | |angle=28 |
Latest revision as of 19:58, August 1, 2022
Overview[edit]
Update History[edit]
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
- Olimar's smash attacks now properly have their damage scale when charged.
Hitboxes[edit]
Compared to other smash attacks, Olimar's down smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Purple Pikmin have their travel speed halved compared to other types, causing them to cover a considerably shorter distance.
Charges between | 6-7 |
---|---|
Red, Yellow, Blue and White Pikmin | 10-13, 14-18 |
Purple Pikmin | 10-13, 14-15 |
Interruptible | 39 |
Animation length | 46 |
Non-Purple | ||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Purple | ||||||||||||||||||||||||||||||||||||||||||||||
Olimar |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Trivia[edit]
- The hitboxes have a 20% trip chance that can only happen on slants due to their launch angle.
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