Olimar (SSBU)/Forward tilt: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Winds up before leaning forward to punch. Coming out on frame 15, being -10 on shield, as well as being active from frames 15-17, it has little utility compared to his other moves. Other than being used for doing a Solomar challenge (which is his strongest attack without using Pikmin), this move is generally outclassed by other moves and not practical. | Winds up before leaning forward to punch. Coming out on frame 15, being -10 on shield, as well as being active from frames 15-17, it has little utility compared to his other moves. Other than being used for doing a Solomar challenge (which is his strongest attack without using Pikmin, and his only semi-reliable KO option without using Pikmin), this move is generally outclassed by other moves and not practical. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 11:56, June 13, 2022
Overview
Winds up before leaning forward to punch. Coming out on frame 15, being -10 on shield, as well as being active from frames 15-17, it has little utility compared to his other moves. Other than being used for doing a Solomar challenge (which is his strongest attack without using Pikmin, and his only semi-reliable KO option without using Pikmin), this move is generally outclassed by other moves and not practical.
Hitboxes
Timing
Clean hit | 15 |
---|---|
Late hit | 16-17 |
Interruptible | 36 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|