List of spirits (Super Smash Bros. series): Difference between revisions
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(→Trivia: Removed a piece of Trivia that was retconned; Galeem and Dharkon are no longer the only Neutral-Type Spirits without Support Slots as of the release of the Evil Ryu Spirit.) Tag: Mobile edit |
Autismo555 (talk | contribs) |
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|{{SSBUMusicLink|Super Smash Bros.|Online Practice Stage - Super Smash Bros. for 3DS / Wii U}} | |{{SSBUMusicLink|Super Smash Bros.|Online Practice Stage - Super Smash Bros. for 3DS / Wii U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Samus and Sandbag | *The white Samus and second battle condition represents the Sandbag, a white expressionless sandbag in the ''Super Smash Bros.'' series. | ||
*The stage, Home-Run Bat item, and ten second time limit represent the [[Home-Run Contest]], a game mode which takes place in a stadium in the ''Super Smash Bros.'' series where the player has ten seconds to damage the Sandbag and launch it with a Home-Run Bat. | |||
*The music track references the [[Online Practice Stage]] in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4'' which features the the Sandbag as the practice opponent. | |||
*The Home-Run Bat item and the | |||
*The | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Sandbag can drop useful items for the player who attacks it. | *This spirit's Support type references how the Sandbag can drop useful items for the player who attacks it. | ||
*This spirit's Grab type references how the Sandbag could be grabbed in ''Melee''. | *This spirit's Grab type references how the Sandbag could be grabbed in ''Melee''. | ||
*This spirit's Critical-Health Defense ↑ ability references how the Sandbag is | *This spirit's Critical-Health Defense ↑ ability references how the Sandbag is designed for fighting practice with high resilience. | ||
|- | |- | ||
|1,094 | |1,094 | ||
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|{{SSBUMusicLink|Super Smash Bros.|Final Destination}} | |{{SSBUMusicLink|Super Smash Bros.|Final Destination}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii | *The Mii Fighters' SSB T-Shirts feature the [[Super Smash Bros. logo|cross-shaped design]], which is featured on the Smash Ball's design. | ||
*The stage and music | *The stage and music track represent Final Destination and Battlefield, two of the original recurring stages in the ''Super Smash Bros.'' series. | ||
*The Sudden Final Smash rule | *The Sudden Final Smash rule applied to all players reference how Final Smashes can be obtained by breaking the Smash Ball. | ||
*The Food item and first battle condition reference | *The Food item and first battle condition reference the struggle for opponents to survive a player's Final Smash, which will cause them to be KO'd at high damage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type and Chance of Double Final Smash ability reference how destroying Smash Balls can enable the player that breaks it to use their Final Smash. | *This spirit's Support type and Chance of Double Final Smash ability reference how destroying Smash Balls can enable the player that breaks it to use their Final Smash. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 1}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 1}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Ice Climbers and Duon | *The Giant Ice Climbers' red-and-blue color scheme represents Duon, a large robot consisting of two pink-and-blue characters who fights in unison. | ||
*The stage | *The stage's layout and music track represent the Halberd's deck where Duon can be encountered as a boss in [[The Subspace Emissary]]. | ||
*The Ice Climbers starting off with a Super Scope and the Shooting Type items reference the arm cannons on the pink half of Duon, which can shoot powerful lasers. | |||
*The Ice Climbers starting off with a Super Scope | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the | *In World of Light, the Duon spirit is located in the Base map, a robotic-themed dungeon in the Light Realm which features Galleom as a boss, another original boss from ''Super Smash Bros. Brawl''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 2}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The larger-than-normal blue Metal Bayonetta represents Tabuu, a large humanoid character with a blue color scheme who features butterfly-like wings in his design. | ||
*The stage | *The stage and music track represents [[Tabuu's Residence]], a single platform layout with a moving background, which features Tabuu's boss battle at the end of the The Subspace Emissary's final level, [[The Great Maze]]. | ||
*The Sudden Damage rule references Tabuu's Off Waves attack where Tabuu appears in the background, opens his wings, and unleashes three red energy waves which can seriously damage the player, which can also lead to a possible OHKO. | |||
*The Sudden Damage rule references Tabuu's Off Waves | *Bayonetta's frequent smash attacks features [[Madama Butterfly]], an Infernal Demon who appears as a giant blue humanoid entity with butterfly wings who inhabits the dark Inferno dimension, similar to Tabuu's humanoid design, blue color scheme, butterfly wings, and inhabitation of the dark [[Subspace]] dimension. | ||
*Bayonetta's frequent smash attacks features Madama Butterfly, | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references | *This spirit's Neutral type references Tabuu's role as the main antagonist of The Subspace Emissary, who becomes an enemy to the playable heroes and villains. | ||
*This spirit's PSI Attack ↑ ability references Tabuu's | *This spirit's PSI Attack ↑ ability references Tabuu's usage of energy attacks in his boss battle. | ||
*In World of Light, the Tabuu spirit must be defeated in order to access Marx, the boss of the Mysterious Dimension map, referencing how Tabuu's moveset is highly inspired by Marx's moveset. | *In World of Light, the Tabuu spirit must be defeated in order to access Marx, the boss of the Mysterious Dimension map in the Dark Realm, referencing how Tabuu's moveset is highly inspired by Marx's moveset. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Giant Donkey Kong | *The black Giant Donkey Kong's Super Armor ability represents Master Giant, a giant, black humanoid who uses physical attacks who cannot flinch or be launched when attacked. | ||
*The stage | *The stage and music track represent the {{SSB4|Final Destination}} stage in ''Super Smash Bros. 4'', which features Master Giant's boss battle on [[Classic Mode (SSB4) (disambiguation)|Class Mode's]] higher difficulties. | ||
*The Bob-omb Festival rule references one of Master Giant's attacks where it will attempt to headbutt the player and create four explosive orbs. | *The Bob-omb Festival rule references one of Master Giant's attacks where it will attempt to headbutt the player and create four explosive orbs. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Master Giant's reliance of physical arm attacks, and one particular attack which involves grabbing and lifting the stage to the top of the screen. | *This spirit's Grab type references Master Giant's reliance of physical arm attacks, and one particular attack which involves grabbing and lifting the stage to the top of the screen. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Ridley and Master Beast | *The Giant Ridley and the Chain Chomp Assist Trophy enemy represents Master Beast, a giant, black fanged boss who uses biting attacks. | ||
*The stage | *The stage and music track represent the {{SSB4|Final Destination}} stage in ''Super Smash Bros. 4'', which features Master Beast's boss battle on [[Classic Mode (SSB4) (disambiguation)|Class Mode's]] higher difficulties. | ||
*The Instadrop battle condition references Master Beast's body slam attack where it will leap off-screen and body slam either side of the stage, causing it to tilt. | |||
*The Instadrop battle condition references Master Beast's | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability references Master Beast's body slam attack which causes the stage to tilt. | *This spirit's Weight ↑ ability references Master Beast's body slam attack which causes the stage to tilt. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The ''Advent Children'' Cloud | *The black ''Advent Children'' Cloud's Fusion Sword can split apart, which consists one large blade and numerous smaller blades, similar to Master Edges' sword forms. | ||
*The | *The stage and music track represent the {{SSB4|Final Destination}} stage in ''Super Smash Bros. 4'', which features Master Edges' boss battle on [[Classic Mode (SSB4) (disambiguation)|Class Mode's]] higher difficulties. | ||
*The battle conditions reference how Master Edges can float weightlessly and attack the player using quick and powerful slash attacks. | *The battle conditions reference how Master Edges can float weightlessly and attack the player using quick and powerful slash attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type | *This spirit's Attack type and Sword Attack ↑ ability references both Master Edges' sword shape and usage of powerful sword attacks. | ||
|- | |- | ||
|1,107 | |1,107 | ||
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|•Take your strongest team into this no-frills battle | |•Take your strongest team into this no-frills battle | ||
|{{SSBUMusicLink|Super Smash Bros.|Cruel Smash}} | |{{SSBUMusicLink|Super Smash Bros.|Cruel Smash}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The red Captain Falcon, blue Zelda, yellow Mario , and green Kirby each represent the red, blue, yellow, and green Fighting Alloys in ''Super Smash Bros. Brawl''{{'}}s [[Multi-Man Brawl]] mode, whose designs and moveset are based off of the fighters' designs and moveset. | ||
*The stage represents the {{SSBB|Battlefield}} stage in ''Brawl'' where the battle against the Fighting Alloy Team takes place, while the music track references ''Brawl''{{'}}s [[Cruel mode]], which features the Fighting Alloy Team as powerful and aggressive enemies. | |||
*The fighters receive higher knockback than usual, referencing the Fighting Alloy Teams' weak and light nature in Multi-Man modes. | |||
----'''Other trivia:''' | |||
*This spirit's Attack and Support types reference the Fighting Alloy Team's role as fighting enemies in the various single-player modes in ''Brawl''. | |||
*The fighters receive higher knockback than usual, referencing the weak and light nature | |||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *The teal Mr. Game & Watch Team represents the Primids, an army of teal enemies created by Shadow Bugs extracted from Mr. Game & Watch. | ||
*The stage and music track represent the [[Midair Stadium]], the first level in The Subspace Emissary which first features Primids as enemies. | |||
*The stage | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, the Primid spirit is located in the Base map in the Light Realm, which resembles the design of [[The Research Facility (Part II)]], a technological level in The Subspace Emissary which features Primids as enemies. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | |{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *The Tiny Mr. Game & Watch Team's costumes represent the Mites, an army of small, colorful enemies created by Shadow Bugs extracted from Mr. Game & Watch, who also resemble the Mites. | ||
*The stage represents [[The Subspace Bomb Factory (Part II)]], while the music track references [[The Wilds II]], which both feature Mites as enemies in The Subspace Emissary. | |||
*The stage | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lightweight ability references how Mites are lightweight characters which enables them to jump tall heights, despite their small size. | *This spirit's Lightweight ability references how Mites are lightweight characters which enables them to jump tall heights, despite their small size. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | |{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | ||
| | | | ||
*Pac-Man and the Bytans | *The Pac-Man Team and the Ball items represent the Bytans, an army of spherical enemies with the ability to multiply. | ||
*The stage and music track represent The Wilds II, a jungle-like level in The Subspace Emissary which features Bytans as enemies. | |||
*The stage and music | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Smash Bros.|Step: Subspace}} | |{{SSBUMusicLink|Super Smash Bros.|Step: Subspace}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Shadow Bugs | *The blue Mr. Game & Watch Team represent the Shadow Bugs, a dark, sentient substance extracted from Mr. Game & Watch. | ||
*The stage | *The stage represents the Midair Stadium, the first level in The Subspace Emissary which first features the Shadow Bugs as enemies. | ||
*The music references how the Shadow Bugs make up the members of the Subspace Army | *The music track references how the Shadow Bugs make up the members of the Subspace Army | ||
*The Poison Cloud hazard references the Shadow Bugs' purple | *The Poison Cloud hazard references the Shadow Bugs' purple color scheme and their ability to swarm. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type and Trade-Off Attacks ↑ ability reference how Shadow Bugs are extracted from Mr. Game & Watch in order to create the Subspace Army. | *This spirit's Grab type and Trade-Off Attacks ↑ ability further reference how Shadow Bugs are extracted from Mr. Game & Watch in order to create the Subspace Army. | ||
*This spirit's Trade-Off Attacks ↑ ability also references the Shadow Bugs' | *This spirit's Trade-Off Attacks ↑ ability also references the Shadow Bugs' ability to create a powerful doppelganger of a fallen trophy character. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Final Destination - Super Smash Bros. Brawl}} | |{{SSBUMusicLink|Super Smash Bros.|Final Destination - Super Smash Bros. Brawl}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green | *The larger-than-normal green R.O.B. represents the Ancient Minister, a R.O.B disguised in a large, green cloak, while the R.O.B. Team represents the [[R.O.B. Squad]], an army of R.O.B.s led by the Ancient Minister in The Subspace Emissary. | ||
*The stage represents the Halberd, which the Subspace Army commandeers prior to the beginning of The Subspace Emissary. | |||
*The stage | *The R.O.B. Team starting off with a Bomber, the Screen Flip hazard, and battle conditions reference the R.O.B. Squad's reluctant role in The Subspace Army by wielding and detonating the Subspace Bombs, which sucks everything in their radius and into Subspace, leaving the Ancient Minister the only R.O.B. to not be destroyed by the explosions. | ||
*The R.O.B. Team starting off with a Bomber | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references | *This spirit's Neutral type references the Ancient Minister's role as an unwilling antagonist in The Subspace Emissary, who later joins the heroes to stop the Subspace Army. | ||
|} | |} | ||
Revision as of 15:48, February 15, 2022
The following is the list of the spirits from the Super Smash Bros. series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,095 | Master Hand | ★★★ | ⬡⬡⬡ | 2,945 | 8,861 | 1,266 | 3,810 | 1,679 | 5,051 | No Effect | Super Smash Bros. (Artwork: Super Smash Bros. Ultimate) |
•Defeat the final Master Hand boss in World of Light | ||
1,096 | Crazy Hand | ★★★ | ⬡⬡⬡ | 2,928 | 8,808 | 1,669 | 5,021 | 1,259 | 3,787 | No Effect | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Defeat the final Crazy Hand boss in World of Light | ||
1,097 | Giga Bowser | ★★ | ⬡⬡⬡ | 1,655 | 6,700 | 813 | 3,289 | 692 | 2,802 | Fire Attack ↑ | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Molten Fortress boss in World of Light | ||
1,098 | Galleom | ★★ | ⬡⬡⬡ | 1,565 | 6,334 | 715 | 2,893 | 790 | 3,198 | Fist Attack ↑ | Super Smash Bros. Brawl (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Base boss in World of Light | ||
1,099 | Duon | ★★ | ⬡⬡ | 1,711 | 6,865 | 924 | 3,707 | 787 | 3,158 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Base) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,100 | Tabuu | ★★★★ | ⬡⬡⬡ | 4,208 | 10,522 | 2,353 | 5,883 | 1,473 | 3,683 | PSI Attack ↑ | Super Smash Bros. Brawl | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
1,101 | Master Giant | ★★★ | ⬡⬡ | 3,431 | 10,296 | 2,065 | 6,197 | 1,112 | 3,337 | Speed ↓ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,102 | Master Beast | ★★★ | ⬡ | 3,159 | 9,525 | 1,938 | 5,841 | 1,043 | 3,145 | Weight ↑ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,103 | Master Edges | ★★★ | ⬡ | 3,274 | 9,874 | 1,846 | 5,566 | 1,131 | 3,411 | Sword Attack ↑ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,104 | Master Core | ★★★★ | ⬡⬡⬡ | 4,055 | 10,140 | 2,162 | 5,405 | 1,664 | 4,161 | Initial Damage 30% | Super Smash Bros. for Nintendo 3DS / Wii U | •Summon with cores from Master Edges, Master Beast, and Master Giant | ||
1,105 | Galeem | ★★★★ | 5,456 | 13,640 | 2,480 | 6,200 | 2,480 | 6,200 | Bane of Darkness | Super Smash Bros. Ultimate | •Defeat the true final boss in World of Light | |||
1,106 | Dharkon | ★★★★ | 5,456 | 13,640 | 2,480 | 6,200 | 2,480 | 6,200 | Bane of Light | Super Smash Bros. Ultimate | •Defeat the true final boss in World of Light | |||
1,108 | Primid | ★ | ⬡⬡ | 810 | 4,058 | 405 | 2,029 | 405 | 2,029 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Base) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
1,110 | Bytans | ★ | 1,080 | 5,400 | 486 | 2,430 | 594 | 2,970 | No Effect | Super Smash Bros. Brawl (Artwork: Super Smash Bros. for Nintendo 3DS) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
1,111 | Roturret | ★ | ⬡⬡ | 855 | 4,282 | 603 | 3,019 | 252 | 1,263 | No Effect | Super Smash Bros. Brawl | •Purchase at Sheldon's Place for 500SP | ||
1,114 | Ancient Minister | ★★★ | ⬡⬡ | 2,822 | 8,507 | 1,213 | 3,658 | 1,609 | 4,849 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
1,093 | Sandbag | ★ | ⬢ | Critical-Health Defense ↑ | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Complete Challenge (Smash): Reach 250% or more during battle. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) | |
1,094 | Smash Ball | ★★★ | ⬢⬢ | Chance of Double Final Smash | Super Smash Bros. Brawl (Artwork: Super Smash Bros. Ultimate) |
•Complete Challenge (Spirits): Complete all challenges on the Spirits board. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,107 | Fighting Alloy Team | ★★ | ⬢ | Ray Gun Equipped | Super Smash Bros. Brawl | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,109 | Mite | ★ | ⬢ | Lightweight | Super Smash Bros. Brawl (Artwork: Super Smash Bros. for Nintendo 3DS) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,112 | Shadow Bug | ★★ | ⬢ | Trade-Off Attacks ↑ | Super Smash Bros. Brawl | •Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | |
1,113 | Subspace Bomb | ★★ | ⬢ | Bomber Equipped | Super Smash Bros. Brawl | •Purchase at Sheldon's Place for 1000SP |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1,090 | Mii Brawler | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Brawler, unlocking the one in World of Light, or downloading one from Shared Content) | ||
1,091 | Mii Swordfighter | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Swordfighter, unlocking the one in World of Light, or downloading one from Shared Content) | ||
1,092 | Mii Gunner | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Gunner, unlocking the one in World of Light, or downloading one from Shared Content) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,093 | Sandbag | •Samus | 2,000 | Pokémon Stadium 2 (Ω form) | •Item: Home-Run Bat | •Timed battle (0:10) •The enemy prefers not to move |
Online Practice Stage - Super Smash Bros. for 3DS / Wii U | Spirit Battle inspiration:
Other trivia:
| ||
1,094 | Smash Ball | •Mii Brawler (Moveset 3213, SSB T-shirt, Low Voice 9) •Mii Gunner (Moveset 3113, SSB T-shirt, High Voice 2) •Mii Swordfighter (Moveset 2332, SSB T-shirt, Normal Voice 5) |
9,600 | Final Destination (Battlefield form) | •Sudden Final Smash •Item: Food |
•Survive until the timer runs out (1:30) •The enemy will suddenly have a Final Smash •You'll get a Final Smash |
Final Destination | Spirit Battle inspiration:
Other trivia:
| ||
1,099 | Duon | •Giant Ice Climbers (150 HP) | 4,100 | Halberd (Ship deck) | •Item: Shooting Types | •Stamina battle •The enemy's shooting items have increased power •The enemy is giant |
Boss Battle Song 1 | Spirit Battle inspiration:
Other trivia:
| ||
1,100 | Tabuu | •Metal Bayonetta (150 HP) | 13,900 | Final Destination | •Sudden Damage | •Stamina battle •You'll occasionally take sudden damage after a little while •The enemy is metal |
Boss Battle Song 2 | Spirit Battle inspiration:
Other trivia:
| ||
1,101 | Master Giant | •Giant Donkey Kong (160 HP) | 9,900 | Final Destination | •Bob-omb Festival | •Bob-ombs will rain from the sky after a little while •The enemy has super armor and is hard to launch or make flinch •Stamina battle |
Master Core | Spirit Battle inspiration:
Other trivia:
| ||
1,102 | Master Beast | •Giant Ridley (160 HP) | 9,600 | Final Destination | •Assist Trophy Enemies (Chain Chomp) | •Stamina battle •Hostile assist trophies will appear after a little while •The enemy deals damage when falling |
Master Core | Spirit Battle inspiration:
Other trivia:
| ||
1,103 | Master Edges | •Cloud Team ×4 (100 HP) | 9,500 | Final Destination | N/A | •The enemy's melee weapons have increased power •Stamina battle •The enemy has increased move speed and reduced weight |
Master Core | Spirit Battle inspiration:
Other trivia:
| ||
1,107 | Fighting Alloy Team | •Captain Falcon Team ×4 •Zelda Team ×4 •Mario Team ×4 •Kirby Team ×4 |
3,300 | Final Destination (Battlefield form) | N/A | •Take your strongest team into this no-frills battle | Cruel Smash | Spirit Battle inspiration:
Other trivia:
| ||
1,108 | Primid | •Mr. Game & Watch Team ×8 | 1,800 | Pokémon Stadium (hazards off) | N/A | •Defeat an army of fighters | Boss Battle - Super Smash Bros. Brawl | Spirit Battle inspiration:
Other trivia:
| ||
1,109 | Mite | •Tiny Mr. Game & Watch Team | 1,800 | Shadow Moses Island | N/A | •Defeat an army of fighters | Step: The Plain | Spirit Battle inspiration:
Other trivia:
| ||
1,110 | Bytans | •Pac-Man Team ×4 | 1,800 | Kongo Falls (Ω form) | •Item: Balls | •The enemy is easily distracted by items | Step: The Plain |
| ||
1,112 | Shadow Bug | •Mr. Game & Watch Team ×4 | 4,300 | Pokémon Stadium (Ω form) | •Hazard: Poison Cloud | •The stage is covered in a poisonous cloud | Step: Subspace | Spirit Battle inspiration:
Other trivia:
| ||
1,114 | Ancient Minister | •R.O.B. Team (INT)/ (JP/CH/KR) | 9,000 | Halberd | •Hazard: Screen Flip | •The screen will suddenly flip •The enemy starts the battle with a Bomber •Explosion attacks aren't as effective against the enemy |
Final Destination - Super Smash Bros. Brawl | Spirit Battle inspiration:
Other trivia:
|
Series Order
Number | Name | Series |
---|---|---|
1,090 | Mii Brawler | Super Smash Bros. Series |
1,091 | Mii Swordfighter | |
1,092 | Mii Gunner | |
1,093 | Sandbag | |
1,094 | Smash Ball | |
1,095 | Master Hand | |
1,096 | Crazy Hand | |
1,097 | Giga Bowser | |
1,098 | Galleom | |
1,099 | Duon | |
1,100 | Tabuu | |
1,101 | Master Giant | |
1,102 | Master Beast | |
1,103 | Master Edges | |
1,104 | Master Core | |
1,105 | Galeem | |
1,106 | Dharkon | |
1,107 | Fighting Alloy Team | |
1,108 | Primid | |
1,109 | Mite | |
1,110 | Bytans | |
1,111 | Roturret | |
1,112 | Shadow Bug | |
1,113 | Subspace Bomb | |
1,114 | Ancient Minister |
Trivia
- The Mii Fighters using their Super Smash Bros. Ultimate art may be because they are represented by the Smash symbol rather than the Mii symbol.
- The spirit artworks for Master Giant and Master Beast were previously unused images found on the Super Smash Bros. for Wii U disc.
- The Galeem and Dharkon spirits have the highest power level in the game, both at their base and at Level 99.
Spirits | |
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by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
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