Snake (SSBU)/Down throw: Difference between revisions
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==Overview== | |||
[[File:Dthrow frame advantage.png|thumb|right|300px|A graph showing the relationship between opponents' starting damage and the relative frame difference between when Snake and the opponent can first act.]] | |||
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!colspan=5|Snake down throw hurtbox visualization | !colspan=5|Snake down throw hurtbox visualization | ||
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==Throw Data== | ==Throw Data== |
Revision as of 12:58, March 2, 2020
Overview
Snake down throw hurtbox visualization | ||||
---|---|---|---|---|
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 9.0% | Forward | 0 | 0 | 0 | 0.0× | None |
Timing
Invincibility | 1-35 |
---|---|
Throw Release | 35 |
Interruptible | 42 |
Animation length | 46 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|