Super Smash Bros. Brawl
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Battlefield (SSBB): Difference between revisions

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|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Normal
|cratetype = Normal
|music = <small>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield Ver.2}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Menu (Super Smash Bros. Melee)}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Battlefield (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Multi-Man Melee 1 (Melee)}}'''''<br>'''Bolded track must be unlocked'''</small>
|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield}}''<br>''{{SSBBMusicLink|Super Smash Bros. Brawl|Battlefield Ver.2}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Menu (Super Smash Bros. Melee)}}''<br>''{{SSBBMusicLink|Super Smash Bros.|Battlefield (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Multi-Man Melee 1 (Melee)}}'''''
|brawlsingles = Starter
|brawlsingles = Starter
|brawldoubles = Starter
|brawldoubles = Starter

Revision as of 13:48, April 16, 2019

This article is about the Battlefield in Super Smash Bros. Brawl. For other uses, see Battlefield (disambiguation).
Battlefield
Battlefield Brawl.png
Battlefield in Super Smash Bros. Brawl.
SmashBrosSymbol.svg
Universe Super Smash Bros.
Appears in Brawl
Availability Starter
Crate type Normal
Music
Bolded tracks must be unlocked
Brawl Battlefield
Battlefield Ver.2
Menu (Super Smash Bros. Melee)
Battlefield (Melee)
Multi-Man Melee 1 (Melee)
Tournament legality
Brawl Singles: Starter
Doubles: Starter

Battlefield (戦場, Battlefield) is a Super Smash Bros. Brawl stage that was first confirmed at E3 in 2006. It was also the first stage confirmed for Brawl.

Stage overview

Its layout is very similar to that of its Super Smash Bros. Melee counterpart - it consists of a central hard platform with ledges that may be hung from, and three stationary soft platforms that float above the hard platform. The stage elements are larger than those of Melee's Battlefield, and the blast lines that surround them are situated further away. The slopes on the stage's underside, beneath the ledges, can be "hugged", allowing many characters to more easily and more flexibly recover from offstage.

The visual design of Brawl's Battlefield involves recognisable and natural elements such as foliage, stone structures, and a landscape background, while Melee's Battlefield is plainer and has an abstract background. The stage cycles through different times of day, each with its own distinct background visuals and light. Unlike Smashville, the cycle does not reflect the actual time of day in reference to real time. It instead begins in its morning state, then progresses through daytime, evening, night and dawn phases, and returns to original morning state after three minutes. The stage's central platform features a sundial with a shadow that changes with the stage's time of day. Also, the bottom of the stage has a glowing, semi-transparent purple crystal that spins around slowly rather than the giant greenish orb present in Melee's Battlefield.

Tournament legality

Battlefield has always been a tournament legal stage in competitive play, in accordance with the Smash Back Room's tournament ruleset.

Gallery

External links