Ganondorf (SSB4)/Up special/Default
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Hitboxes
Grab
Looping hitbox that hits 4 times.
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 1.2% | 0 | ![]() |
50 | 100 | 0 | 7.0 | 0 | 0.0 | 9.0 | 0.0 | 1.0x | 1.0x | 0% | ![]() |
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Release
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 9% | 361 | 40 | 82 | 0 | No |
Late hit
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