From SmashWiki, the Super Smash Bros. wiki
Overview
A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a foot stool jump.
Hitboxes
Hitbox type |
Damage |
Angle |
Base knockback |
Knockback scaling |
Fixed knockback value |
Weight dependent |
Effect |
SFX level
|
Throw |
? |
? |
? |
110 |
— |
? |
Normal |
?
|
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