Super Smash Bros. 4

Meta Knight (SSB4)/Neutral aerial

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
An icon for denoting incomplete things.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Meta Knight spins with his sword extended. Deals high damage for how quick it is. With its damage and relatively high knockback, it is a useful combo breaker and combo finisher, and its low start-up makes it an effective out of shield option. The aforementioned attributes grant it potent offstage utility, being able to kill outright, gimp, and stage spike. It can be used to KO onstage if the opponent survives to very high damages. At low percentages, the late hit of the neutral aerial can combo into a dash attack.

Hitboxes

Hitbox type Start-up Hitbox active Aerial Cool-down Landing lag Autocancel Damage Angle Base knockback Knockback scaling Fixed knockback value Effect SFX level
Attack 5 6-7, 8-20 late interruptibility: frame 44 16 1-5, 40> 10% early, 7.5% late 361 40 100 Slash ?