Known as the Shell Blender, it involves Bowser spinning around in his shell for seven hits. The first hits draw the opponent into the attack, so it is extremely difficult to DI out of, and the final hit does moderately high knockback, and can KO reliably under 125%. This is one of Bowser's more feared moves, as it comes out quickly and can be difficult to escape.
Hitboxes
Timing
Charge interval | 4-5 |
---|---|
Hits 1-6 | 14-15, 17-18, 20-21, 23-24, 26-27, 29-30 |
Hit 7 | 32 |
Interruptible | 63 |
Animation length | 69 |
Lag time |
Charge interval |
Hitbox |
Interruptible |