Gerudo Valley
Gerudo Valley | |
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File:ZeldaSymbol.png | |
Universe | The Legend of Zelda |
Appears in | SSB4 (3DS) |
Tracks available | Gerudo Valley |
Article on Zelda Wiki | Gerudo Valley |
Gerudo Valley[1] is a stage in Super Smash Bros. for Nintendo 3DS. The stage is set in the Gerudo Valley area, which first appeared in The Legend of Zelda: Ocarina of Time. It is one of two currently revealed stages from the Zelda universe in Super Smash Bros. for Nintendo 3DS, alongside Spirit Train. During the Developer Direct, the Gerudo Valley music track could be heard playing on this stage during gameplay.
Kotake and Koume, the twin witches from the The Legend of Zelda: Ocarina of Time appear as stage hazards.
Overview
The Gerudo Valley stage is fairly long, being a mostly flat, grounded stage. The stone and natural flooring serve as solid platforms, and a bridge crosses the chasm between the two stretches of land. The bridge can be destroyed by attacking it, similarly to the floor of Green Hill Zone, allowing character to fall into the chasm below. Below the bridge, two very small platforms protrude from each side of the chasm. Two canopies stand on each piece of land, providing soft platforms for characters to stand on. A desert wind will blow across the stage, for aesthetic effect. The colour scheme of Gerudo Valley is generally brighter than it was in The Legend of Zelda: Ocarina of Time.
Koume and Kotake also appear as stage hazards. Kotake will attack the left side of the stage using fire, while Koume will attack the right side using ice, which can freeze characters.
Origin
Gerudo Valley first appeared in The Legend of Zelda: Ocarina of Time, being an area that would lead to Gerudo's Fortress and the Haunted Wasteland; however, the visual design of the stage comes from the Nintendo 3DS remake The Legend of Zelda: Ocarina of Time 3D. As Super Smash Bros. for Nintendo 3DS stages are based off from handheld titles, Ocarina of Time 3D could be considered the stage's true origin.
In this stage, two canopies, which were not present in Ocarina of Time, can be seen on both sides of the bridge. The river, Zora's River, can be seen flowing through the canyon walls; however, the water level is much higher than it was in Ocarina of Time, and the waterfall is also much higher. In Ocarina of Time, the Gerudos guarded, and eventually destroyed, the bridge to ward off intruders. The wood on the bridge are logs instead of planks in "Ocarina of Time". Carpenters then set up a tent nearby to repair the bridge, but are later captured by the Gerudos. After Link rescues them, the bridge is finally repaired. In this stage, the carpenters' tent can be seen near the bridge. The bridge in this stage is intact at first, but can be destroyed. In the background can be seen Gerudo's Fortress and the Horseback Archery Range near the fortress.
Gallery
- GerudoValley3DS.png
Full view of the stage. Note Kotake and Koume flying in the air, and also note the spikes towards the bottom of the canyon.
- GerudoValley3DS 2.png
Ice spikes emerging from the ground from Koume's ice attack.
- GVBridgeDestroyed.jpg
The bridge destroyed. The remains of the bridge appear to be on fire along with the ground on the left side of the stage, presumably from Kotake's fire attack.
- Gerudo Valley.png
Battle takes place on Gerudo Valley.
References