Super Mushroom
Super Mushroom | |
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Super Mushroom artwork from Brawl | |
Universe | Mario |
Appears in | Melee, Brawl |
Item class | Transforming |
Article on Super Mario Wiki | Super Mushroom |
The Super Mushroom (スーパーキノコ, Sūpā Kinoko) is an item in Super Smash Bros. Melee and Super Smash Bros. Brawl. It is slightly brighter than its opposite, the Poison Mushroom. It also has the opposite effect of the Poison Mushroom; the Super Mushroom enlarges its users and makes them stronger, whilst the Poison Mushroom shrinks and weakens them. The Super Mushroom effect lasts about ten seconds, and has the following effects on gameplay:
- Makes the character, and their hitboxes and hurtboxes, bigger.
- Character becomes 1.6x heavier, decreasing knockback.
- Attacks deal more damage (more so in Brawl than in Melee) and knockback.
- Thrown items go farther and deal more damage.
- Slightly increases jump height.
- Increases falling speed.
- Slightly increases running speed.
- Longer landing lag when using aerial attacks.
- Increases size of ledge sweetspot.
- Shortens recovery in Melee.
- The character's sound effects and voice become lower pitched. This does not affect gameplay, however.
- Makes the character return back to normal if touched by a Poison Mushroom.
In Super Smash Bros.
The Super Mushroom does not appear in the game. However, Giant DK, who has the effect of the Super Mushroom, is a boss in the game.
In Super Smash Bros. Melee
The Super Mushroom made its debut in a Super Smash Bros. game in Melee. It gives the user the above effects. Additionally, there is a special mode called Giant Melee in which all the players are permanently giant, having the effects of a Super Mushroom.
Trophy description (SSBM)
Super Mario Bros. veterans will recognize these power-ups, which hid inside brick blocks and helped Mario and Luigi withstand enemy attacks. In Super Smash Bros. Melee, they temporarily turn your character into a giant. Not only will your size and strength increase, but so will your mass, making it harder for foes to knock you off.
- Super Mario Bros. (10/85)
In Super Smash Bros. Brawl
In Super Smash Bros Brawl, characters strike a pose while growing/shrinking, briefly relishing their increased size and lamenting their return to normal size.
Also, most of the items held by the player, as well as his/her own projectiles, will grow/shrink with him or her. However, during this time, certain attacks or charge ups can be interrupted if a Super Mushroom touches the player in the course of doing an action.
Additionally, a Special Brawl feature allows all player to be giant, just like Giant Melee in the previous game.
Description from the Super Smash Bros. Brawl instruction booklet
Briefly boosts your size and power.
Trophy description (SSBB)
A mushroom that makes you giant sized. When you're this big, your attack power increases and you're harder to launch. But you become an easy target and may come under serious fire. Unlike other items, it doesn't remain in one place but moves to the right once it appears. Why to the right? Well, because that's what it did in its original appearance in Super Mario Bros.
Origin
The Super Mushroom is an important aspect of the entire Mario series. Starting in Super Mario Bros., it made the user larger, allowing him to withstand hits from enemies. Since then, it has appeared in nearly every Mario sidescroller with the same effect, with the exception of Super Mario Bros. 2, where it simply increased the player's health. It has appeared so much in the Mario series that it is now considered an icon of it, and as a result it serves as the series' symbol in the Smash games.
Gallery
- Super Mushroom.gif
Super Mushroom sprites from (clockwise from top-left) Super Mario Bros., Super Mario Bros. 3 and Super Mario World
Super Mushroom on Pokémon Stadium 2 in Brawl
Trivia
- In Brawl, a glitch occurs when Pikachu uses Quick Attack on a Super or Poison Mushroom. It will cause the size change super jump.
- In a Giant Melee/Brawl, if a character gets hold of a Super Mushroom, they will grow even bigger.
- In Melee, jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as 2 jumps while wearing the Bunny Hood.
- Mario's taunt in all three games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom) but then shrinks back down.
Items in Super Smash Bros. Melee | |
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Normal | Barrel Cannon · Beam Sword · Bob-omb · Bunny Hood · Cloaking Device · Fan · Fire Flower · Flipper · Food · Freezie · Green Shell · Hammer · Heart Container · Home-Run Bat · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Parasol · Poison Mushroom · Poké Ball · Ray Gun · Red Shell · Screw Attack · Star Rod · Starman · Super Mushroom · Super Scope · Warp Star |
Containers | Barrel · Capsule · Crate · Egg · Party Ball |
Other | Smash Coins |
Items in Super Smash Bros. Brawl | |
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Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |