Super Smash Bros. Ultimate

Banjo & Kazooie (SSBU)/Forward throw

< Banjo & Kazooie (SSBU)
Revision as of 17:47, January 12, 2021 by Invisible Star (talk | contribs) (Description added.)
Banjo & Kazooie forward throw hurtbox and hitbox visualization
Banjo&KazooieFThrow.gif

Overview

Banjo faces away and Kazooie performs a double-footed stretch kick. Very low knockback growth even at very high percents, making it mostly used for sending opponents off-stage. Overall, it is the duo's least useful throw.

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 5.4% 0   Standard 82 34 0   4.6 k_footr 2.8 2.8 0.0 1.25× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 68 76 0 0.0×       None

Timing

Invincibility 1-11
Hitbox 9-10
Throw Release 11
Interruptible 34
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible