Bowser (SSBU)/Up tilt
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Overview
A 180-degree overhead arcing claw swipe. It comes with a wide range and average ending lag, allowing it to combo into itself at low percents. At slightly higher percents, it can combo into neutral air and back air. The attack will almost always send the opponent directly above Bowser. It also boasts a respectable amount of kill power, being one of the strongest up tilts in the game and KOing at around 120%. Has damage based armor (frames 8-10) and makes Bowser's arm intangible (frames 11-16). However, it has noticeable startup lag, coming out on frame 11.
Hitboxes
Timing
Heavy armor | 8-10 |
---|---|
Arm intangible | 11-16 |
Hitboxes | 11-16 |
Interruptible | 41 |
Animation length | 54 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Armour |
Interruptible |
|