Super Smash Bros. Ultimate

Terry (SSBU)/Dodge attack

< Terry (SSBU)
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Hitbox visualization showing Terry's dodge attack.

Overview

Terry executes an uppercut, based on his defensive attack from the Fatal Fury series. This attack is intangible on the upper body during the hitbox duration, giving it a minor disjoint and decent anti-air utility. However, once the attack is over, it leaves Terry with a hurtbox extension that can lead to an easy punish on whiff.

Dodge attack has a different knockback angle and cannot be cancelled into specials, compared to the similar up tilt. Terry is also completely intangible for the first few frames of the move before it gradually dissipates, providing it ample use as a "get off me" tool. It's also got immense utility out of a perfect shield, as it beats many moves with multiple hits[1]. In addition, it can go into his up aerial and then Rising Tackle as a very early albeit difficult KO confirm[2]. It should be noted that dodge staling does not affect when a spot dodge can be cancelled; it will always be from frame 10. As such, this does add inherent lag to the move in a similar way to how neutral attacks do.

Dodge attack has some downsides, such as the small hitbox making it generally difficult to connect in a match, often requiring a confirm to make it work. It also has a large amount of lag while leaving him with a bad hurtbox extension, making it one of his least safe moves on whiff. Dodge attack is also very unsafe on shield, often leading to Terry getting grabbed or having neutral reset, which he cannot always afford.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 11.0% 0   Standard 62 60 0   3.0 top 0.0 9.5 4.0 1.2× 1.0× 0%               Terry Punch   All All             0.5x
1 0 0 11.0% 0   Standard 68 60 0   3.0 top 0.0 8.0 7.0 1.2× 1.0× 0%               Terry Punch   All All             0.5x
Mid hit
0 0 0 11.0% 0   Standard 62 60 0   3.0 top 0.0 11.0 5.0 1.2× 1.0× 0%               Terry Punch   All All             0.5x
1 0 0 11.0% 0   Standard 68 60 0   3.0 top 0.0 12.0 8.5 1.2× 1.0× 0%               Terry Punch   All All             0.5x
Late hit
0 0 0 11.0% 0   Standard 62 60 0   3.0 top 0.0 19.0 4.5 1.2× 1.0× 0%               Terry Punch   All All             0.5x
1 0 0 11.0% 0   Standard 68 60 0   3.0 top 0.0 23.0 5.0 1.2× 1.0× 0%               Terry Punch   All All             0.5x

Timing

Entire body intangible 1-3
Upper body intangible 1-9
Early hit 5
Mid hit 6
Late hit 7-9
Interruptible 29
Animation length 57
Lag                                                                                                                   
Upper body                                                                                                                   
Lower body                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible


  1. ^ https://twitter.com/RoninX1819/status/1209318711817113600 Dodge attack beating multihits showcase
  2. ^ https://twitter.com/RoninX1819/status/1208565106881286144 Dodge Attack -> UAir xx cs.RT KO confirm