Terry (SSBU)/Back throw
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Terry back throw hurtbox visualization | ||||
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Overview[edit]
Terry performs a seoi nage, often practiced in Judo. This is referred to as the Buster Throw in the King of Fighters series. Terry's back throw is used primarily as a kill throw at very high percentages, usually KOing fighters at around 165% on most competitive stages. Since it's a back throw, this helps as a reversal in disadvantage when stuck on the ledge. However, its slow startup makes it easy for experienced players to DI. Outside of this, however, it works as a serviceable damage building throw, being tied with forward throw for his most damaging option. Since they don't share the same stale-move negation queue slots, Terry can alternate between the throws to bypass staling.
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 10.0% | Forward | 60 | 59 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-30 |
---|---|
Turnaround | 29 |
Throw release | 30 |
Interruptible | 54 |
Animation length | 105 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|