Super Smash Bros. Ultimate

Terry (SSBU)/Final Smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Update history[edit]

Super Smash Bros. Ultimate 8.0.0

  • Buff Triple Wolf's last hit has altered knockback (40 base/155 scaling → 58/144), slightly improving its KO potential.

Hitboxes[edit]

Main Target - Hit by First Hit of Triple Geyser[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Triple Geyser 1
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Uses weight-independent knockback.
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Triple Geyser 2
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.5× Normal (effect) Typeless (type) M Dolly Punch
Triple Geyser 3
Throw 0 12.0% Sakurai angle Forward 0 80 1 0.3× Normal (effect) Typeless (type) M Dolly Critical
Power Dunk
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 1
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 2
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 3
Throw 0 10.0% AngleIcon60.png Forward 58 144 0 0.0× Normal (effect) Typeless (type) L None

Main Target - Hit by Second Hit of Triple Geyser[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Triple Geyser 2 Hit 1
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Uses weight-independent knockback.
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Triple Geyser 2 Hit 2
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.5× Normal (effect) Typeless (type) M Dolly Punch
Triple Geyser 3
Throw 0 12.0% Sakurai angle Forward 0 80 1 0.3× Normal (effect) Typeless (type) M Dolly Critical
Power Dunk
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 1
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 2
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 3
Throw 0 10.0% AngleIcon60.png Forward 58 144 0 0.0× Normal (effect) Typeless (type) L None

Main Target - Hit by Third Hit of Triple Geyser[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Triple Geyser 3
0 0 0 18.0% 0 AngleIcon45.png Standard 33 75 0 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Uses weight-independent knockback.
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Power Dunk
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 1
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 2
Throw 0 6.0% Sakurai angle Forward 0 80 1 0.0× Normal (effect) Typeless (type) M None
Buster Wolf Hit 3
Throw 0 10.0% AngleIcon60.png Forward 58 144 0 0.0× Normal (effect) Typeless (type) L None

Bystander[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Triple Geyser Hit 1
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Triple Geyser Hit 2
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Triple Geyser Hit 3
0 0 0 18.0% 0 AngleIcon45.png Standard 33 75 0 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
All hits use weight-independent knockback.

Timing[edit]

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Timing strip
You can discuss this issue on the talk page or edit this page to improve it.

Target - Triple Geyser 1 Hits[edit]

Triple Geyser 1 40-53
Triple Geyser 2 54
Triple Geyser 3 74
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Target - Triple Geyser 1 Doesn't Hit[edit]

Triple Geyser 2 Hit 1 54-73
Triple Geyser 2 Hit 2 from 55-74 (one frame after Triple Geyser 2 Hit 1)
Triple Geyser 3 74
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Target - Triple Geyser 1 and 2 Don't Hit[edit]

Triple Geyser 3 74-83
Power Dunk 173
Buster Wolf 1 344
Buster Wolf 2 360
Buster Wolf 3 438

Bystander[edit]

Triple Geyser 1 40-53
Triple Geyser 2 54-73
Triple Geyser 3 74-83