Beetle
Beetle | |
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Official artwork of the Beetle from The Legend of Zelda: Skyward Sword. | |
Universe | The Legend of Zelda |
Appears in | SSB4 Ultimate |
Item class | Grappling |
Article on Zelda Wiki | Beetle (Item) |
The Beetle (ビートル, Beetle) is an item in Super Smash Bros. 4 and Super Smash Bros. Ultimate from The Legend of Zelda series.
Origin
The Beetle first appeared in The Legend of Zelda: Skyward Sword. It is effectively a replacement for the Boomerang, in that it is capable of cutting ropes, dealing minor damage to or stunning weaker enemies, and collecting items for Link. Unlike the Boomerang, it can be upgraded to pick up bombs and drop them, and it cannot be used directly in battle to stun larger enemies; it can also be maneuvered after release, unlike a thrown boomerang.
In Super Smash Bros. 4
The Beetle is a throwable item. It is one of the two new items introduced in Smash 4 (the second being the Boss Galaga) that can potentially OHKO opponents by sending them to the upper blast line. It can be picked up and thrown at an opponent: it will fly in a straight line in the direction it is thrown (including up or down). If an opponent gets hit by it, the Beetle then grabs its target and flies up quickly, attempting to carry them above the upper blast line for a KO. Like with Boss Galaga the Beetle can be escaped by button mashing, however unlike said item, the victim will not be released automatically if enough time passes before reaching the upper blast line, and thus a fixed number of inputs must be made to escape. Furthermore, the required number of inputs increases with percent, and thus at high percents it is almost impossible to escape. This item is affected by other items such as the Metal Box, in which the player will be too heavy to be quickly carried off-screen, and eventually let go and disappear. Fighters may not be affected at all when under the effects of a Super Mushroom, Poison Mushroom, or Lightning; when the Beetle hits a player with one of these effects, it'll bounce back. If it lands on the ground, it can be picked up and thrown again. Players launched into a moving Beetle will be caught by it as they fly sideways.
Attacking a thrown Beetle causes it to reverse direction and potentially attack the original thrower instead, as if it was reflected.
Trophy information
The Beetle trophy appear in both versions. In Super Smash Bros. for Wii U it is part of the Skyward Sword Trophy Box.
- Beetle
A remote-controlled item shaped like a little bug, Link used this item in his adventures to collect far-off items. In Smash Bros., tossed Beetles will fly straight ahead, grab foes, and carry them into the sky. If one grabs you, wiggle with all your might to break free!
A small, automated insect-like item. Throw it and it'll fly straight ahead, grab whichever opponent it finds, and carry them high into the air. If one flies at you, try to dodge it - your shield won't help. If that doesn't work, just wriggle around as much as you can to try to free yourself.
In Super Smash Bros. Ultimate
The Beetle makes a return in this game and functions like it did in the predecessor. It will now force a Screen KO on players taken past the blast line if the stage allows for it, remaining latched onto the player as they drop off the screen. As in SSB4, a certain number of inputs must be made to escape.
Gallery
The Beetle as it appears in Super Smash Bros. for Wii U.
Names in other languages
Trivia
- In Skyward Sword, the Beetle in its base form was unable to pick up items and merely dealt damage until it was upgraded (which replaced its blade for pincers). The Beetle's design in SSB4 is this initial one, and thus its ability to grab onto and carry enemies in this game is inaccurate.
- Very rarely, when the Beetle sends the player up in the blast line, they will instead get Star KO’d instead of a Screen KO.
- The Beetle normally stops when it hits walls, ready to be picked up again by any player. However, it can get stuck in certain corners (like this one on the Great Fox at Venom, while tilted: https://youtu.be/EdpPXOTWtT), continuing to fly for a few seconds. It is still considered active, and while an enemy's attack can reflect it, it cannot be picked up.