Super Smash Bros. Ultimate

Terry (SSBU)/Final Smash

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Overview

Update history

Super Smash Bros. Ultimate 8.0.0

  • Buff Triple Wolf's last hit has altered knockback (40 base/155 scaling → 58/144), slightly improving its KO potential.

Hitboxes

Main Target

Bystander

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Triple Geyser Hit 1
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Triple Geyser Hit 2
0 0 0 6.0% 0 AngleIcon20.png Standard 30 100 25 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Triple Geyser Hit 3
0 0 0 18.0% 0 AngleIcon45.png Standard 33 75 0 HitboxTableIcon(False).png 11.0 top 0.0 10.0 to 39.0 -1.0 to 9.0 0.3× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Dolly Punch SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
All hits use weight-independent knockback.

Timing