From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing Villager's down special, Timber, when the tree grows.
Hitbox visualization showing Villager's down special, Timber, when the tree falls.
Hitbox visualization showing Villager's down special, Timber, when using the axe.
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Overview
The sprout lasts for 840 frames, roughly 14 seconds. The tree lasts for 600 frames, roughly 10 seconds. It has 30 HP.
Hitboxes
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Water
|
0 |
0 |
0 |
0.0% |
0 |
|
Standard |
0 |
100 |
25 |
|
2.9 |
top |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
None |
|
All |
All |
|
|
|
|
|
|
Tree growth (clean)
|
0 |
0 |
0 |
18.0% |
6.0 |
|
Standard |
30 |
100 |
0 |
|
7.0 |
tree |
0.0 |
12.0 to 5.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Tree growth (late)
|
0 |
0 |
0 |
13.0% |
6.0 |
|
Standard |
30 |
100 |
0 |
|
9.0 |
tree |
0.0 |
11.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Falling tree
|
0 |
0 |
0 |
25.0% |
6.0 |
|
Standard |
30 |
100 |
0 |
|
7.0 |
tree |
0.0 |
17.5 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
25.0% |
6.0 |
|
Standard |
30 |
100 |
0 |
|
5.5 |
tree |
0.0 |
10.0 |
5.5 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
25.0% |
6.0 |
|
Standard |
30 |
100 |
0 |
|
5.5 |
tree |
0.0 |
10.0 |
-5.5 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Axe (early)
|
0 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
5.0 |
haver |
0.0 |
6.5 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
3.0 |
haver |
0.0 |
1.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Axe (late)
|
0 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
5.0 |
haver |
0.0 |
6.5 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
3.0 |
haver |
0.0 |
1.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
5.0 |
top |
0.0 |
5.5 |
11.5 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
14.0% |
6.0 |
|
Standard |
36 |
100 |
0 |
|
3.0 |
top |
0.0 |
6.0 |
5.5 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Timing
Growing tree
Clean hit
|
14-19
|
Late hit
|
20-40
|
Animation length
|
50
|
Falling tree
The tree has a life of 300 while falling
Axe
Hitboxes (early, late)
|
6-7, 8
|
Interruptible
|
48
|
Animation length
|
54
|
|
|
|
Villager's moveset
|
|