Super Smash Bros. Ultimate

Sonic (SSBU)/Up throw

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Sonic up throw hurtbox visualization
SonicUThrowSSBU.gif

Overview

Heaves the opponent upward and sharpens his quills to stab them. It can be followed up with a neutral aerial, up aerial and inputted Homing Attack at low percentages. Like forward throw, it has KO potential, albeit only on with stages with highly positioned platforms, such as Battlefield's top platform.

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 1.0% 0   Standard 60 180 0   4.0 kneer 4.0 0 0.0 1.5× 1.0× 0%               Cutup   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 6%   Forward 80 92 0 0.0×       None
Throw 0 3%   Forward 60 100 0 0.0×       None

Timing

Invincibility 1-23
Throw Release 23
Interruptible 43
Animation length 57
                                                                                                                 
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible