Super Smash Bros. Ultimate

Villager (SSBU)/Side special

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< Villager (SSBU)
Revision as of 02:10, January 16, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|300px|Hitbox visualization showing Villager's side special, Lloid Rocket, when flying. File:VillagerSSpecialFallSSBU...)
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Hitbox visualization showing Villager's side special, Lloid Rocket, when flying.
Hitbox visualization showing Villager's side special, Lloid Rocket, when falling.
Hitbox visualization showing Villager's side special, Lloid Rocket, when exploding.
Hitbox visualization showing Villager's side special, Lloid Rocket, when exploding while stuck on a wall.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Flying
0 0 0 7.0% -3.5 AngleIcon60.png Standard 65 75 0 HitboxTableIcon(False).png 3.3 top 0.0 0.0 0.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Weapon (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Falling
0 0 0 5.0% -2.5 AngleIcon55.png Standard 60 75 0 HitboxTableIcon(False).png 3.0 top 0.0 0.0 0.0 0.8× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Weapon (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Explosion
0 0 0 12.0% -6.0 AngleIcon68.png Standard 60 90 0 HitboxTableIcon(False).png 7.0 top 0.0 0.0 0.0 0.8× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Flame (effect) Weapon (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Fire SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Stuck on wall
0 0 0 12.0% -6.0 AngleIcon68.png Standard 60 90 0 HitboxTableIcon(False).png 6.5 top 0.0 3.1 0.0 0.8× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Flame (effect) Weapon (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Fire SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png