Super Smash Bros. Ultimate

Wolf (SSBU)

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Revision as of 13:53, November 6, 2018 by Lasagna (talk | contribs) (not relevant right now, and also i forgot i wasn't supposed to add precise info before release. Cheers)
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This article is about Wolf's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Wolf O'Donnell.
Wolf
in Super Smash Bros. Ultimate
Wolf SSBU.png
StarFoxSymbol.svg
Universe Star Fox
Other playable appearance in Brawl


Availability Unlockable
Final Smash Team Star Wolf
Wolf (SSBU)
The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Wolf (ウルフ, Wolf) is a playable character in Super Smash Bros. Ultimate. He was confirmed playable on June 12th, 2018.

Ja Green, Wolf's voice actor from Star Fox 64 3D, Star Fox Zero, and Starlink: Battle for Atlas reprises his role with new voice clips, replacing Jay Ward from Brawl.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Wolf has some elements based on his appearance in Star Fox Zero, but most of his design is original to Ultimate.
  • Change Wolf's appearance is more detailed. His fur appears fluffier and his jacket is given more depth and color.
  • Change Wolf's new upright posture has translated into his moveset, be it through a tweaked animation or a completely new move. The majority of Wolf's animations are also more fluid.
  • Change Like many other characters, Wolf is now more expressive.
  • Change Dash and crouch's animations have changed. Wolf no longer limps when he dashes, and he now kneels akin to the other spacies instead of laying on all four limbs when crouching.
  • Change Wolf has new idle animations. One is a beckoning gesture similar to one of Fox's idle animations, and the other is an animation where he flicks his nose with his thumb while smirking.
  • Change Many of Wolf's attacks sport purple claw trails.

Attributes

  • Buff Like all characters, Wolf's jumpsquat animation now takes three frames to complete.
  • Buff The removal of meteor canceling benefits Wolf, as he is now equally as vulnerable to meteor smashes as the rest of the cast instead of having a significantly longer meteor cancel delay.
  • Buff The removal of chain grabbing significantly improves Wolf's endurance against certain characters.

Ground attacks

  • Change Neutral attack has a much cleaner look overall. The ending hit is now a third claw swipe, instead of a dashing bite.
  • Change Forward tilt now only has one hitbox and an updated animation where he forcefully brings his claws together.
  • Change Down tilt is a short ranged leg jab.
  • Change Dash attack is now a short ranged kick instead of a backflip. It has more horizontal range but less vertical.
  • Change Dash attack no longer halts Wolf's forward momentum.
  • Change Forward smash is now a forceful palm strike that deals one hit.
  • Buff Forward smash deals more knockback.
  • Nerf Forward smash is slower and no longer lunges Wolf forward, significantly decreasing its reach.
  • Change Up smash has an altered animation, now performing a breakdance-style rotation before the kick.
  • Nerf Down smash is slightly slower.

Aerial attacks

  • Change Neutral aerial is now a sex kick similar to Fox's.
  • Change Forward aerial has an altered animation.
  • Change Back aerial has an altered animation, closely resembling Diddy Kong's back aerial.
  • Buff Back aerial has more knockback, making it much more useful for KO potential.
  • Buff Up aerial appears to be stronger.

Throws/other attacks

  • Change Forward throw has a new animation.
  • Change Up throw has a new animation. Wolf now jumps and slashes the opponent with one claw, instead of two like in Brawl. The animation is also cleaner overall.
  • Change Wolf has a new down throw. Wolf now grabs the opponent by the head, jumps while spinning around once, and slams them into the ground.

Special Moves

  • Buff Wolf's Blaster fires significantly faster and does more damage.
  • Change The lasers fired from Wolf's Blaster are now colored purple instead of green.
  • Change Wolf has an altered animation for firing lasers from his Blaster. It also has a new design and updated sound effects.
  • Change Wolf Flash has been given updated visual effects: its trail now features three long, red slash-marks. Another shorter, identical trail also appears in front of Wolf, which indicates the sweetspot. Wolf seems to go into special fall after this move. However, a source was found saying that if the power hit is landed, Wolf may act out of this move.
  • Change Fire Wolf has an altered animation. [3]
  • Change Reflector has an altered animation.
  • Nerf Reflector has slightly more startup and end lag.
  • Change Wolf has a new Final Smash where he uses his Wolfen alongside his crew, similar to Fox's and Falco's Final Smash.

Alternate costumes

Wolf Palette (SSBU).png

Gallery

Character Showcase Video

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Trivia

  • There are a few inconsistencies between Wolf's official render and his in-game model. The soles of his boots are blue in his official render while they are red in his in-game model, the straps behind his right shin guard is white instead of black, and his jacket and gloves are dark purple instead of light purple. [1] [2]
    • Oddly, in his showcase video, the inconsistencies only appear in the final part of the video, when he attacks Fox.
    • Additionally, the inconsistencies are used for his model in the first five screenshots of his character page on the Smash Bros. Ultimate official website.
    • They also appear in Mewtwo's character showcase video.
  • The visual effects for all of Wolf's claw-based attacks displays three slashes despite Wolf using four fingers to strike.

References