Super Smash Bros. Ultimate

Villager (SSBU)

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Revision as of 05:21, October 30, 2018 by Hakannakah1 (talk | contribs) (→‎Aerial attacks: https://docs.google.com/spreadsheets/d/1k3APyiQk0fu1KCqq-t9Fk2zmmSvcEH8rBy6GVAHEtQk/edit#gid=604201422)
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This article is about Villager's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Villager.
Villager
in Super Smash Bros. Ultimate
Villager SSBU.png
AnimalCrossingSymbol.svg
Universe Animal Crossing
Other playable appearance in SSB4


Availability Unlockable
Final Smash Dream Home
Villager (SSBU)
This fighter attacks using skills from daily life in the village, such as planting, growing, and cutting down trees. They can also use items like nets, slingshots, and turnips. The Villager can also put items or incoming projectiles in a pocket to use later.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Villager (むらびと, Villager) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Villager's model features a more subdued color scheme. His clothing features subtle detailing.
    • Change The 7th Villager skin has red eyes instead of brown.
  • Change Clothing such as Villager's shorts have more movement while fighting.
  • Change Villager now faces more towards the screen like many other characters. Several animations, particularly those relating to walking and dashing, have been altered as a result.
  • Change While Villager has a pocketed item, the item will appear in a display above the damage meter.
  • Bug fix Villager now blinks during his clapping animation on the results screen.

Attributes

  • Buff Like all characters, Villager's jumpsquat animation now only takes three frames to complete.

Ground attacks

  • Buff Villager now has a neutral infinite and a finisher, a straight jab.
  • Change Forward smash's bowling ball now lingers for a moment after landing on the ground.
  • Nerf Up tilt has less range.
  • Change Down tilt now has a small patch of dirt underneath the weed before Villager pulls it from the ground.

Aerial attacks

  • Buff All aerials have reduced landing lag.
  • Nerf Neutral aerial does less damage.
  • Change Forward and back aerials' pellets now arc downwards.
    • Buff Forward and back aerials also have higher base knockback.
  • Buff Down aerial will now always meteor smash, regardless of how many turnips are used, greatly increasing its reliability.
  • Nerf Down aerial has more startup lag.

Throws/other attacks

  • Change Villager now has a shocked expression when he misses with his grab.
  • Buff Grab has significantly reduced ending lag.
  • Buff Grab can now pocket items.
  • Buff Edge attack has greater range.

Special Moves

  • Buff After catching a projectile with Pocket, Villager can act faster.
  • Nerf If Villager is hit out of Balloon Trip and does not touch the ground, he can only use the move again with one balloon instead of two, slowing the move's ascent and making Villager more vulnerable to edgeguarding.
  • Buff Timber now bounces once on the ground before disappearing.
  • Buff Timber deals more damage.
  • Change Just like down tilt, Timber now has a patch of dirt underneath the sapling in the move's first stage.
  • Change Dream Home now has the house rotate while Tom Nook, Timmy and Tommy build it. Tom Nook also throws furniture into the building more rapidly.

Alternate costumes

Villager Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>wY_wCijU1Pk</youtube>

Trivia

  • Villager is the only SSB4 newcomer to appear on the game's boxart.
  • In the E3 demo of the game, Villager's portrait, strangely, used his in-game model as opposed to the render made for him in the game. This was also the case with Link, Mario and Pikachu. This has since been fixed.