Kirby (SSB4)/Down aerial
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Overview
A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a foot stool jump. This move can combo into a vast majority of Kirby's arsenal at almost any percent.
Hitboxes
Timing
Attack
Initial autocancel | 1-17 |
---|---|
Hits 1-5 | 18-19, 21-22, 24-25, 27-28, 30-31 |
Hit 6 | 34 |
Ending autocancel | 48- |
Interruptible | 55 |
Animation length | 59 |
Landing lag
Hitboxes | 1-3 |
---|---|
Animation length | 17 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|