Hitbox visualizationsEdit
No axe | Non-Gold axe | Gold axe |
---|---|---|
OverviewEdit
HitboxesEdit
Each hit with an axe uses up 5.5 durability points, out of a maximum of 70 for a Wood or Gold axe, 85 for a Stone axe, and 95 for an Iron or Diamond axe.
No axeEdit
Wood axeEdit
Stone axeEdit
Iron axeEdit
Gold axeEdit
Diamond axeEdit
TimingEdit
Steve can walk (without turning around) and jump while using this move. The move can be automatically repeated by holding the attack button.
Early hit (Not Gold, Gold) | 6, 4 |
---|---|
Late hit (Not Gold, Gold) | 7-9, 5-7 |
Interruptible (Not Gold, Gold) | 17, 13 |
Animation length (Not Gold, Gold) | 17, 13 |
Not Gold | |||||||||||||||||
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Gold |
Lag time |
Hitbox |
Hitbox change |
Interruptible |