Hitbox visualization showing Meta Knight's up tilt.
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OverviewEdit

Meta Knight stabs upwards while spinning. His body has an active hitbox on the first frame, which can hit grounded opponents, and has excellent vertical reach. The move has a sweetspot at the tip that does more damage and knockback, though it has lost its KO potential from Brawl. Depending on positioning, the move can chain into itself and his up aerial. While the sweetspot is stronger, the sourspot has better follow-up potential.

Update HistoryEdit

  1.1.0

  •   Up tilt's first hit's hitbox re-positions onto Meta Knight's body for 1 frame before reverting.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 7% 0   60 90 0 5.5 0 0.0 23.9 to 20.5 0.9 to 1.4 1.0x 1.2x 0%               Slash  
1 0 5% 0   60 90 0 8.0 0 0.0 15.7 2.2 1.0x 1.2x 0%               Slash  
Mid hit
0 0 7% 0   60 90 0 5.5 25 0.0 7.5 to 4.0 0.0 1.0x 1.2x 0%               Slash  
1 0 5% 0   60 90 0 8.0 25 0.0 -1.0 0.0 1.0x 1.2x 0%               Slash  
Late hit
0 0 7% 0   60 90 0 5.5 25 0.0 7.5 to 4.0 0.0 1.0x 1.2x 0%               Slash  
1 0 6% 0   35 120 0 5.5 25 0.0 -1.0 0.0 1.0x 1.2x 0%               Slash  

TimingEdit

Clean hit 8
Mid hit 9-10
Late hit 11-14
Interruptible 35
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible