List of updates (SSBU)/9.0.2 changelog

SamusEdit

  •   Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

Dark SamusEdit

  •   Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

ZeldaEdit

  •   Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
    •   This means she can no longer exploit this bug to improve the move's safety.

Duck HuntEdit

  •   Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.

SteveEdit

  •   Tap jump will now function correctly for jumping off a falling Anvil after using down air.