Super Smash Bros. Ultimate

Banjo & Kazooie (SSBU)/Forward tilt

Banjo & Kazooie forward tilt hitbox visualizations
Banjo&KazooieFTiltUp.gif
Banjo&KazooieFTilt.gif
Banjo&KazooieFTiltDown.gif

OverviewEdit

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The Beak Bayonet. Banjo quickly thrusts Kazooie forward like a spear. Can be angled and has a sweetspot on Kazooie's beak. It has a decent range and has quick startup (7 frames), making it a useful spacing option.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up (early)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 16.2 17.4 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 14.2 12.2 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 12.4 6.8 1.0× 1.0× 0%               Slash   All All            
Angled up (late)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 16.2 17.8 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 14.2 12.6 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 12.4 8.2 1.0× 1.0× 0%               Slash   All All            
Angled forward (early)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 7.2 18.4 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 7.2 13.2 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 7.2 7.4 1.0× 1.0× 0%               Slash   All All            
Angled forward (late)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 7.2 20.2 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 7.2 15.6 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 7.2 9.6 1.0× 1.0× 0%               Slash   All All            
Angled down (early)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 1.2 17.4 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 2.8 12.2 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 4.2 6.8 1.0× 1.0× 0%               Slash   All All            
Angled down (late)
0 0 0 9.0% 0   Forward 42 82 0   2.6 top 0.0 1.2 18.4 1.1× 1.0× 0%               Slash   All All            
1 0 0 7.0% 0   Forward 42 82 0   3.2 top 0.0 2.8 13.8 1.0× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 42 82 0   3.6 top 0.0 4.2 8.4 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Early hit 7
Late hit 8-9
Interruptible 29
Animation length 64
                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible