OverviewEdit
Banjo faces away and Kazooie performs a double-footed stretch kick. Very low knockback growth even at very high percents, making it mostly used for sending opponents off-stage. Overall, it is the duo's least useful throw.
Throw and Hitbox DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 68 | 76 | 0 | 0.0× | None | |||||||||||||||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-11 |
---|---|
Hitbox | 9-10 |
Throw Release | 11 |
Interruptible | 34 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|