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Kirby (SSB4)/Forward aerial

Overview

Three quick spinning kicks. The first two hits deal weak knockback to lead into the last hit. Low landing lag, meaning that the first or second hit can be used as a setup into other moves. Can link into itself for a pseudo Wall of Pain in certain instances.

Update history

  1.1.3

  •   Hitlag multiplier: 1x → 1.2x.
  •   Knockback growth: 145 → 148.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Foot 4% (hit 1), 3% (hit 2), 5% (hit 3) ? ? 148 ? Normal ?

Landing lag

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible