Super Smash Bros. Melee

Donkey Kong (SSBM)/Edge attack (fast)

< Donkey Kong (SSBM)
Revision as of 11:53, July 26, 2024 by Mariogeek2 (talk | contribs) (Created article, hitbox data from https://ikneedata.com/calculator and frame data from https://www.angelfire.com/games5/superdoodleman/frames.html)
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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 8% 1   0 100 90 r! NA 0.0 0.0 0.0             NA

Timing

Intangible 1-5
Hitboxes 9-16
Animation length 54
                                                                                                           
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible