Super Smash Bros. Ultimate

Snake (SSBU)/Forward tilt/Hit 1

< Snake (SSBU)‎ | Forward tilt
Revision as of 20:17, December 27, 2019 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Snake's forward tilt 1. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...)
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Hitbox visualization showing Snake's forward tilt 1.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 4.0% 3.0   Standard 42 10 0   4.5 legr 3.2 0.0 0.0 1.6× 1.0× 0%               Kick   All All            
1 0 0 4.0% 3.0   Standard 20 10 0   4.5 legr 3.2 0.0 0.0 1.6× 1.0× 0%               Kick   All All            

Timing

Hitboxes 4-5
Earliest continuable 11
Interruptible 32
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible