From SmashWiki, the Super Smash Bros. wiki
Ganondorf leans in a palm strike that deals electric damage. It has three separate hitboxes: on the hand, on the arm, and on his body. The hitbox on his hand is the sweetspot, dealing the most damage and knockback while the hitbox on his body is the sourspot, dealing the least damage and knockback. It is Ganondorf's fastest ground attack, and has decent range and knockback. Apart from the sweetspot, the damage is relatively low and possess little (if any) jab setups. As of 1.1.5, Ganondorf's neutral attack was improved, dealing more damage on all hitboxes, has faster start-up and ending lag, the sweetspot's hitbox was shifted forward one unit giving it more range and the sourspot was shifted back one unit reducing the possibility of eating a blindspot.
1.1.5
- Neutral attack has increased damage, modified positioning, and faster startup and endlag.
- Dash attack has less ending lag.
- Flame Choke and Flame Wave grab range increased.
- Grounded Wizard's Foot and variants 2% deal more damage and have altered positioning.
Technical changelist
Change |
Old value |
New value
|
Neutral attack damage |
4%/7%/10% |
6%/8%/10%
|
Neutral attack start-up |
8 frames |
7 frames
|
Neutral attack ending lag |
34 frames |
28 frames
|
Neutral attack hitbox X position |
12/18 |
11/19
|
Dash attack ending lag |
41 frames |
37 frames
|
Flame Choke grab X position |
5.2 (ground)/5.5 (air) |
7.2/7.5
|
Flame Wave grab X position |
5.2 (ground)/6.0 (air) |
7.2/8.0
|
Grounded Wizard's Foot (clean) damage |
12% |
14%
|
Grounded Wizard's Foot (late) damage |
10% |
12%
|
Grounded Wizard's Foot and Wizard's Assault Z position |
-1/-3/4 |
0/-3/6
|
Grounded Wizard's Dropkick (clean) damage |
9% |
11%
|
Grounded Wizard's Dropkick (late) damage |
7% |
9%
|
Grounded Wizard's Dropkick Z position |
1/-1/6 |
0/-1/8
|
Grounded Wizard's Assault (clean) damage |
10% |
12%
|
Grounded Wizard's Assault (late) damage |
9% |
11%
|
|
This article or section may require additional technical data. You can discuss this issue on the talk page or edit this page to improve it.
|
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|