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Ganondorf leans in a palm strike that deals electric damage. It has three separate hitboxes: on the hand, on the arm, and on his body. The hitbox on his hand is the sweetspot, dealing the most damage and knockback while the hitbox on his body is the sourspot, dealing the least damage and knockback. It is Ganondorf's fastest ground attack, hitting on frame 7 with decent range and knockback. Apart from the sweetspot, the damage is relatively low and possess little (if any) jab setups. As of 1.1.5, Ganondorf's neutral attack was improved, dealing more damage on all hitboxes, has faster start-up and ending lag, the sweetspot's hitbox was shifted forward one unit giving it more range and the sourspot was shifted back one unit reducing the possibility of eating a blindspot.
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