Super Smash Bros. for Wii U

8-Player Smash

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Revision as of 18:49, April 21, 2015 by MeatBall104 (talk | contribs) (I really can't help but wonder: who really wants to buy 8 controllers just to play ONE mode in ONE game? If the Wii U is capable of this, then why don't other games take advantage of it too? Maybe an update for MK8, MP10, or NSMBU? C'mon, Nintendo!)
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The original eight characters taunting in 8-Player Smash's Battlefield.

8-Player Smash is a gameplay mode in Super Smash Bros. for Wii U. This mode allows eight players to play on the same stage at one time. In addition to red, blue, yellow, and green indicators for players 1-4, players 5-8 receive new indicators colored orange, cyan, purple, and slate respectively. In Team Battles, an additional team color, the yellow team, can be selected. Additionally, when using the Team Battle function in 8-Player Smash, CPUs will almost always utilize the life stealing technique, even more often than they do in the other modes.

Stages available in 8-Player Smash

Only certain stages and their Ω Forms can be played on. Sizes of stages may change to accommodate for the larger amount of players. Several of the stages' hazards or background elements are also removed. Certain stages allow for 5 or 6 players, but not 7 or 8.

Stage Max players
(normal)
Max players
(Ω form)
Notes
Donkey Kong (universe) 75m 8 8
Super Smash Bros. (universe) Battlefield 8 8
Super Smash Bros. (universe) Big Battlefield 8 8
The Legend of Zelda (universe) Bridge of Eldin 8 8 King Bulblin does not appear and the bridge does not blow up.
Fire Emblem (universe) Castle Siege 8 8
Mario (universe) Delfino Plaza 4 8
Duck Hunt (universe) Duck Hunt 8 8 The dog and ducks do not appear.
Game & Watch (universe) Flat Zone X 6 8
Wario (universe) Gamer 4 8
Pikmin (universe) Garden of Hope 4 8
Xenoblade Chronicles (universe) Gaur Plain 8 8
Kirby (universe) Halberd 4 8
Donkey Kong (universe) Jungle Hijinxs 4 8
Pokémon (universe) Kalos Pokémon League 4 8
Mario (universe) Luigi's Mansion 8 8 The mansion cannot be attacked or destroyed, and the pillars are intangible.
Star Fox (universe) Lylat Cruise 8 8 The background is only set to starry space.
Donkey Kong (universe) Kongo Jungle 64 8 8
Mario (universe) Mario Circuit (Brawl) 8 8 Shy Guys do not appear.
Mario (universe) Mario Galaxy 8 8 Background ships are removed and its Omega stage has been made larger.
Mario (universe) Mushroom Kingdom U 4 8
Metroid (universe) Norfair 8 8 No lava-related hazards appear.
EarthBound (universe) Onett 8 8
Star Fox (universe) Orbital Gate Assault 4 8
Pac-Man (universe) Pac-Land 6 8
Kid Icarus (universe) Palutena's Temple 8 8
Pilotwings (universe) Pilotwings 4 8
Pokémon (universe) Pokémon Stadium 2 8 8 The stage does not change its layout, and the screen that normally shows battle information is blank.
F-Zero (universe) Port Town Aero Dive 4 8
Metroid (universe) Pyrosphere 8 8 Ridley and other hazards do not appear.
Kid Icarus (universe) Skyworld 6 8
Animal Crossing (universe) Smashville 8 8 No background characters appear.
The Legend of Zelda (universe) Temple 8 8
Kirby (universe) The Great Cave Offensive 8 8 Omega stage has been made larger.
Animal Crossing (universe) Town and City 8 8 No background characters appear.
Wii Fit (universe) Wii Fit Studio 8 8 The background does not change to a mirror.
Mega Man (universe) Wily Castle 4 8
Sonic (universe) Windy Hill Zone 8 8
Yoshi (universe) Woolly World 4 8
Wrecking Crew (universe) Wrecking Crew 4 8
Yoshi (universe) Yoshi's Island 8 8

Unavailable stages

The following stages are unavailable in 8-Player Smash in normal or Ω form. Custom Stages are also not selectable, with the option replaced with the option for switching to Ω Forms.

Punch-Out!! (universe) Boxing Ring
Fire Emblem (universe) Coliseum
Super Smash Bros. (universe) Final Destination
Mario (universe) Mario Circuit
The Legend of Zelda (universe) Skyloft
Wii Sports (universe) Wuhu Island

Gallery

Update history

Super Smash Bros. for Wii U 1.0.2

Super Smash Bros. for Wii U 1.0.6

Trivia