Duck Hunt (SSB4)/Neutral attack/Hit 3
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Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 0 | ![]() |
50 | 130 | 0 | 5.8 | 0 | 0.0 | 5.5 | 2.0 | 1.0x | 1.0x | 0% | ![]() |
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Timing
Hitboxes | 6-9 |
---|---|
Interruptible | 34 |
Animation length | 40 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
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