Super Smash Bros. 4

Duck Hunt (SSB4)/Side special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Clay Shooting.
Hitbox visualization showing Duck Hunt's Clay Shooting.
Hitbox visualization showing Duck Hunt's Clay Shooting's reticle.
Hitbox visualization showing Duck Hunt's Clay Shooting's final hit.
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Hitboxes[edit]

Clay Pidgeon[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon75.png 40 70 0 1.0 0 0.0 0.0 0.0 0.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png

Reticle[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-3 (loop)
0 0 1.8% 0 AngleIcon60.png 10 10 0 4.3 0 0.0 0.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Hit 4
0 0 5% 0 AngleIcon60.png 30 100 0 9.5 0 0.0 0.0 0.0 0.5x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png