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Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.
Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.
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Overview
Hitboxes
Grounded
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Multihits
|
0 |
0 |
5 |
1.0% |
0 |
|
Standard |
0 |
50 |
80 |
|
2.5 |
top |
0.0 |
7.0 to 5.0 |
0.0 |
0.7× |
0.8× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
5 |
1.0% |
0 |
|
Standard |
0 |
50 |
120 |
|
2.5 |
top |
0.0 |
10.5 to 3.5 |
-6.0 to -7.0 |
0.7× |
0.8× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
5 |
1.0% |
0 |
|
Standard |
0 |
50 |
120 |
|
2.5 |
top |
0.0 |
10.5 to 3.5 |
6.0 to 7.0 |
0.7× |
0.8× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
5 |
1.0% |
0 |
|
Standard |
0 |
50 |
50 |
|
2.5 |
top |
0.0 |
13.5 |
3.0 to -3.0 |
0.7× |
0.8× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Final hit
|
0 |
0 |
0 |
6.0% |
0 |
|
Standard |
50 |
140 |
0 |
|
8.0 |
top |
0.0 |
7.6 |
-4.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
6.0% |
0 |
|
Standard |
50 |
140 |
0 |
|
8.0 |
top |
0.0 |
7.6 |
8.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Aerial
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Hit 1
|
0 |
0 |
0 |
7.0% |
0 |
|
Standard |
0 |
50 |
0 |
|
7.0 |
top |
0.0 |
11.0 |
3.5 to -3.5 |
0.8× |
1.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Hits 2-11
|
0 |
0 |
0 |
1.0% |
0 |
|
Standard |
50 |
20 |
0 |
|
4.3 |
top |
0.0 |
11.0 |
3.5 to -3.5 |
0.4× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
Hit 12
|
0 |
0 |
0 |
2.0% |
0 |
|
Standard |
50 |
180 |
0 |
|
5.0 |
top |
0.0 |
11.0 |
3.5 to -3.5 |
1.25× |
1.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
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Timing
Grounded
Multihits
|
6-38
|
Final hit
|
39
|
Interruptible
|
82
|
Animation length
|
86
|
Aerial
Hit 1
|
6-7
|
Hits 2-11
|
8-11, 12-15, 16-19, 20-23, 24-27, 28-31, 32-35, 36-39, 40-43, 44-47
|
Hit 12
|
48-51
|
Animation length
|
79
|