Super Smash Bros. Ultimate

Wolf (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Revision as of 22:28, October 3, 2018 by Diddy Kongstar (talk | contribs) (→‎Trivia: Added trivia that Wolf is the only character not playable in Smash 4 to have his design changed since Young Link still retains his Ocarina of Time Design and Snake still retains his Metal Gear Solid 2: Sons of Liberty Design.)
Jump to navigationJump to search
Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Wolf's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Wolf O'Donnell.
Wolf
in Super Smash Bros. Ultimate
Wolf
StarFoxSymbol.svg
Universe Star Fox
Other playable appearance in Brawl


Availability Unlockable
Final Smash Team Star Wolf
Wolf (SSBU)
The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Wolf (ウルフ, Wolf) is a playable character in Super Smash Bros. Ultimate. He was confirmed playable on June 12th, 2018.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Wolf has some elements based on his appearance in Star Fox Zero, but most of his design is original to Ultimate.
  • Change Wolf's appearance is more detailed. His fur appears fluffier and his jacket is given more depth and color.
  • Change Wolf's new upright posture has translated into his moveset, be it through a tweaked animation or a completely new move. The majority of Wolf's animations are also more fluid.
  • Change Like many other characters, Wolf is now more expressive.
  • Change Dash and crouch's animations have changed. Wolf no longer limps when he dashes, and he now kneels akin to the other spacies instead of laying on all four limbs when crouching.
  • Change Wolf has new idle animations. One is a beckoning gesture similar to one of Fox's idle animations, and the other is an animation where he flicks his nose with his thumb while smirking.
  • Change Many of Wolf's attacks sport purple claw trails.

Attributes

  • Buff Like all characters, Wolf's jumpsquat animation now takes three frames to complete.
  • Buff The removal of meteor canceling benefits Wolf, as he is now as equally vulnerable to meteor smashes as the rest of the cast instead of having a significantly longer meteor cancel delay.
  • Buff The removal of chain grabbing significantly improves Wolf's endurance against certain characters.

Ground attacks

  • Change Neutral attack has a much cleaner look overall. The ending hit is now a third claw swipe, instead of a dashing bite.
  • Change Wolf's dash attack is now a short ranged kick instead of a back flip. It has more horizontal range but less vertical.
  • Change Dash attack no longer halts Wolf's forward momentum.
  • Nerf Down smash is slightly slower.

Aerial attacks

  • Change Neutral aerial is now a sex kick similar to Fox's.
  • Change Forward aerial has an altered animation.

Throws/other attacks

  • Change Forward throw has a new animation.
  • Change Up throw has a new animation. Wolf now jumps and slashes the opponent with one claw, instead of two like in Brawl. The animation is also cleaner overall.
  • Change Wolf has a new down throw. Wolf now grabs the opponent by the head, jumps while spinning around once, and slams them into the ground.

Special Moves

  • Change Wolf has an altered animation for firing lasers from his Blaster. It also has a new design and updated sound effects.
  • Nerf The lasers fired from Wolf's blaster are no longer big enough to hit crouching opponents.
  • Change The lasers fired from Wolf's Blaster are now colored purple instead of green.
  • Buff Wolf Flash no longer puts Wolf in a state of helplessness after the move.
  • Change Wolf has a new Final Smash where he uses his Wolfen alongside his crew, similar to Fox's and Falco's Final Smash. How it differs (if at all) is currently unknown.


Gallery

Character Showcase Video

<youtube>YLG2LGY95f4</youtube>

Trivia

  • Wolf is the only playable character that was not playable in Smash 4 to have his design changed from his last appearance in the series as Wolf used his Star Fox Assault Design in Brawl and now uses his Star Fox Zero Design in Ultimate.
  • There are a few inconsistencies between Wolf's official render and his in-game model. The soles of his boots are blue in his official render while they are red in his in-game model, the straps behind his right shin guard is white instead of black, and his jacket and gloves are dark purple instead of light purple. [1] [2]
    • Oddly, in his showcase video, the inconsistencies only appear in the final part of the video, when he attacks Fox.
    • Additionally, the inconsistencies are used for his model in the first five screenshots of his character page on the Smash Bros. Ultimate official website.
    • They also appear in Mewtwo's character showcase video.
  • The visual effects for all of Wolf's claw-based attacks displays three slashes despite Wolf using four fingers to strike.

References