Super Smash Bros. for Wii U

Skyloft

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Skyloft
Skyloftwiiu.png
File:ZeldaSymbol.png
Universe The Legend of Zelda
Appears in SSB4 (Wii U)
Availability Starter
Maximum players 4
Tracks available Ballad of the Goddess / Ghirahim's Theme
Main Theme / Underworld Theme (The Legend of Zelda)
Gerudo Valley
Saria's Song / Middle Boss Battle
The Great Sea / Menu Select
Tal Tal Heights
Village of the Blue Maiden
Ballad of the Goddess
Lorule Main Theme
Bolded track must be unlocked
Article on Zelda Wiki Skyloft

Skyloft[1] (スカイロフト, Skyloft) is a stage in Super Smash Bros. for Wii U, first revealed in the Nintendo Direct at E3 2013. The stage is set in the Skyloft area of The Legend of Zelda: Skyward Sword.

Overview

Similarly to Delfino Plaza, characters will be transported around the large Skyloft area by a set of moving platforms. The assumed soft platforms have colored triangles on their sides, while the main platform features strips of yellow on the side. The platform layout goes in a set order starting with a Battlefield like design leading to the first stop. Next, the stage has two thin platforms heading to the second stop. Then it has four thin platforms heading to the third stop. When traveling to the fourth stop, the stage has one long slightly tilted thin platform. Finally, the stage reverts to its Battlefield form and returns to the starting point, starting the stage's cycle anew.

One landing point is a grounded area in front of the bazaar. Others include the bridge over the stream, and in front of the Statue of the Goddess. One part of the stage involves the player fighting on the windmill that is topped by a bird's nest. This area has two other platforms to the right of it that were not present in The Legend of Zelda: Skyward Sword. Battles can also occur in front of the bench near another windmill that allowed players to overlook the whole of Skyloft, the staircase leading to the Knight Academy, a patch of land in front of the lake, the land in front of Batreaux's house, and a small floating island. Finally, the Light Tower is a section of the stage, which consists of one platform above a solid platform, which functions as an aerial stage. Loftwings and Beedle's Air Shop also fly around the stage.

Origin

Skyloft as it originally appeared in Skyward Sword.

Skyloft is Link's homeland in The Legend of Zelda: Skyward Sword. In Super Smash Bros. 4, it is faithful to its appearance in the said game, with the only known differences being the addition of two platforms near the windmill. Specifically, the Skyloft stage is in the state that Skyloft was in throughout the middle of the game, as the colorful beacons were not present at the start of Skyward Sword, nor was the Light Tower open, and the Statue of the Goddess broke away at the end of the game. The touring set of platforms appear to be original designs.


Ω Form

The Omega form uses the same base platform as the normal version; this time without smaller platforms, featuring a temple-like design on its bottom. The platform will still tour around the stage, but will not stop at any places of interest. Players will also notice that the thin platforms on the Goddess statue are missing.

Trophy Description

Skyloft trophy in Super Smash Bros. for Wii U.

In The Legend of Zelda: Skyward Sword, Link and Zelda grew up on a series of floating islands called Skyloft. When you play this stage, you'll get to fight in several areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!

Wii: The Legend of Zelda:Skyward Sword (11/2011)

Gallery

References

Trivia

  • The image of the entire area that was included in the E3 2013 press kit lacks the platforms that have been added near the windmill topped by a bird's nest.