Super Smash Bros. Ultimate

Chrom (SSBU)

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Revision as of 19:30, October 1, 2018 by Luigiofthegods (talk | contribs) (→‎Differences from Roy: Unsure if this goes on Roy and/or Chrom's pages, if it's allowed to at all right now, but they definitely have less lag based on rough analysis of the vid (nair 11 -> ~9, fair 13 -> ~10, bair 16 -> ~10, uair 14 -> ~8).)
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This article is about Chrom’s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Chrom.
Chrom
in Super Smash Bros. Ultimate
Chrom
FireEmblemSymbol.svg
Universe Fire Emblem
Availability Unlockable
Final Smash Awakening Aether
Chrom (SSBU)
Chrom Joins the battle!!!
—Introduction Tagline
The protagonist of Fire Emblem Awakening joins the battle as Roy's echo fighter. His Final Smash is Awakening Aether. Like Aether in the original game, this move has Chrom charge toward his opponent, slashing with his sword.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Chrom (クロム, Chrom) is a playable character in Super Smash Bros. Ultimate. He was announced as a newcomer alongside Simon, Richter, Dark Samus, and King K. Rool in the Nintendo Direct on August 8th, 2018. He serves as an Echo Fighter of Roy, though he has at least one special move adapted from Ike. Matthew Mercer confirmed on his Twitter that he would be reprising his role as Chrom in English versions of the game.

Differences from Roy

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Chrom has a different idle stance and different taunts. One taunt is based off of his official artwork in Fire Emblem Awakening, which pairs with the one done for Lucina's up taunt, counter, and render in SSB4. His second taunt involves a twirl of the Falchion before he rests its blade lightly on his palm.
  • Change Unlike Roy, Chrom does not use backhanded attacks for certain moves like his neutral attack, and forward tilt.
  • Change Chrom retains Roy's old dashing animation, while Roy's has been altered.
  • Change Chrom has a different victory pose in which he swings the Falchion twice, then performs the same pose from his official Awakening artwork, similar to one of Lucina's victory poses.

Attributes

  • Change Unlike Roy, Chrom's attacks lack a flame effect.
  • Change Chrom's Falchion appears to lack a sweetspot and deals consistent damage throughout, like Lucina's Parallel Falchion.

Ground attacks

  • Change Neutral attack has a slightly different animation from Roy's, being another case of similar animation, but done in the more usual grip.
  • Change Forward tilt has a different animation, with Chrom holding Falchion in a proper grip, unlike Roy's reverse grip.
  • Change Up smash hits three times, compared to Roy's five.

Aerial attacks

  • Buff All aerials except for down aerial appear to have less landing lag. However, as Roy has not been showcased utilizing his equivalent moves, it is unknown as to whether this is unique to Chrom or not.

Special Moves

  • Change Chrom's neutral special appears similar to Flare Blade. However, instead of charging up with flames for a fiery explosion, Chrom's sword charges with a wind effect before it unleashes a blue blast. Additionally, as the move is charged, the Falchion's blade slowly sparkles from the blade's base to the tip.
  • Change Chrom's up special appears to be a faster version of Ike's Aether. Instead of throwing his sword first, he launches the opponent upwards with his sword then performs an upwards slash, resembling a move he performs in the Two Falchions cutscene of Fire Emblem Awakening and a move he can perform in Fire Emblem Warriors.
    • Change This likely means Chrom has less horizontal distance on his recovery compared to Roy's Blazer, but more vertical distance by comparison.
  • Change Chrom has a unique Final Smash called Awakening Aether, inspired by Aether's portrayal in Fire Emblem Awakening.


Gallery

Character introduction video

<youtube>733o521fbdE</youtube>

Trivia

  • In Robin and Lucina's reveal trailer for Smash 4, a defeated Chrom remarks that he'll "get [his] chance another day". This later became true with his playable appearance in Ultimate.
  • Chrom is the second character to become playable after previously being featured in a Final Smash, the first being Palutena, who appeared in Pit's Final Smash in Brawl, Palutena's Army.
  • Chrom is the second newcomer in Ultimate that was previously featured as a Mii Fighter costume in Super Smash Bros. 4, after Inkling and followed by King K. Rool and Isabelle.
    • He is also the only Echo Fighter to have been featured as a Mii Outfit in Super Smash Bros. 4.
  • In SSB4's Palutena's Guidance, Viridi teases Chrom for being too similar to Ike, calling him a "carbon copy". Although Chrom is an Echo Fighter, it's of a different Fire Emblem fighter, Roy (though with elements from Ike).
    • Additionally, Palutena mocks Chrom's lack of an Aether recovery move, but he gains the ability to use such a move in Ultimate, and is able to use it as a skill in Fire Emblem Awakening.
  • Chrom is the first Echo Fighter of a semi-clone (Roy), and the first Echo Fighter that borrows moves from more than one character; in this case, both Ike and Roy.
  • Chrom is the first Fire Emblem newcomer since Marth to not be from the latest Fire Emblem game at the time.
  • Due to an error on the official site, Chrom's character showcase video was not visible on the mobile variants of the main page, and was barely visible on the desktop version. Strangely, the video was still visible when going into his blog post. This has been fixed.
  • According to Sakurai's weekly Famitsu column, Chrom was added due to his popularity in Japan, while Dark Samus was added due to her popularity overseas.