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Super Smash Bros. 4

Marth (SSB4)/Down throw: Difference between revisions

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(→‎Overview: Those aren't even true combos. Let alone nobody uses this throw. Not even Pugwest or Mr. E.)
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==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
Marth throws the opponent towards the ground, bouncing them almost straight upwards. It can be followed up by up aerial or back aerial at low percents on almost all of the cast, and in some cases on fast fallers, an up tilt. An interesting property about this throw is that after the 1.1.4 damage buffs Marth received to his up aeiral and back aerial, Marth can down throw to tipper up air a handful of the cast with poor DI. If used at the edge of the stage, regardless of DI, the same characters can be KO'd by tipper up aerial or tipper back aerial to cover the DI options. Overall, Marth's most used throw.
Marth throws the opponent towards the ground, bouncing them almost straight upwards. It can be followed up by up aerial or back aerial until about 30%.


==Hitboxes==
==Hitboxes==

Revision as of 16:23, March 6, 2016

Overview

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Marth throws the opponent towards the ground, bouncing them almost straight upwards. It can be followed up by up aerial or back aerial until about 30%.

Hitboxes

Data.png This article or section may require additional technical data.
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Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 5% 100° 95 50 Yes