Marth (SSBU)/Down throw
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Marth down throw hurtbox visualization | ||||
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Overview[edit]
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 4.0% | Forward | 95 | 57 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
Properties[edit]
- During frame 15, the move inflicts 5 frames of hitlag to both Marth and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
- If used at an edge, the opponent is pushed 2 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
Invincibility | 1-16 |
---|---|
Throw Release | 16 |
Interruptible | 43 |
Animation length | 51 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|