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User contributions for Drill Blaster Mark 2
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January 7, 2018
- 15:5315:53, January 7, 2018 diff hist +8 Template:UpdateList/1.0.4 Some of Wii Fit Trainer's pre-patch scripts were quite sloppy. One of those made her forward air's meteor ignore shields and counters.
August 20, 2017
- 15:1715:17, August 20, 2017 diff hist +3,630 N Cloud (SSB4)/Up aerial The win button. Make sure to immediately cease all communication with any person that believes this move is balanced.
June 28, 2017
- 08:0108:01, June 28, 2017 diff hist +3 m Effect →Introduced in Super Smash Bros. 4
- 08:0008:00, June 28, 2017 diff hist +3 m Template:Effects No edit summary
- 07:5907:59, June 28, 2017 diff hist +563 N Obliviate If Down can have a page...
June 27, 2017
- 14:5314:53, June 27, 2017 diff hist −9 m Wii Fit Trainer (SSB4) →Update history: Praise Ruben.
May 30, 2017
- 13:4813:48, May 30, 2017 diff hist +703 Steel Diver →Damage Table: This item is so terrible it hurts.
May 29, 2017
- 09:0309:03, May 29, 2017 diff hist +535 Meloetta →In Super Smash Bros. 4: Meloetta confirmed broken.
May 25, 2017
- 10:0610:06, May 25, 2017 diff hist +1,049 Smart Bomb I thought about using the actual template for special hitboxes, but then it would be mostly incomprehensible. Anyway, here is the most important information about the Smart Bomb.
May 23, 2017
- 03:2703:27, May 23, 2017 diff hist +280 Forum:Smash Arena →Votes for Lucina: If you can't win, be sure to make a statement.
May 6, 2017
- 07:5007:50, May 6, 2017 diff hist +180 Meta Knight (SSB4) →Throws/other attacks: Like a wise voice programme once said, wow this is certified Kurogane Hammer broken.
May 1, 2017
- 14:0414:04, May 1, 2017 diff hist +68 Falco (SSB4) →Changes from Brawl: Beep PMed Ruben about Smash 4 Blaster, Brawl Blaster has the same firing speed as Melee Blaster if I'm not mistaken, it always dealt 3% per shot and R.I.P. Reflector.
April 27, 2017
- 14:1014:10, April 27, 2017 diff hist −7 Robin (SSB4) →Moveset: Yeah, no. The Bronze Sword lasts exactly the same time as the Levin Sword's clean hit. Besides down air.
June 5, 2016
- 11:4611:46, June 5, 2016 diff hist −968 Sonic (SSB4) It has been done. Say goodbye to the unnecessary changes.
May 24, 2016
- 06:5406:54, May 24, 2016 diff hist +1,230 Sonic (SSB4) →Attributes: Rewrote the section. It was reflecting too much on past changes.
May 21, 2016
- 14:3714:37, May 21, 2016 diff hist −2 m Sonic (SSB4) →Changes from Brawl: KH betrayed me again.
- 04:3104:31, May 21, 2016 diff hist −4 m Template:UpdateList/1.1.6 FML.
- 04:2504:25, May 21, 2016 diff hist +67 Template:UpdateList/1.1.6 What I meant to say was that it wouldn't hurt if someone took care of the wording. Not everyone can understand all this crap.
- 04:1904:19, May 21, 2016 diff hist −83 Template:UpdateList/1.1.6 What the hell, I wasn't done yet.
- 04:1804:18, May 21, 2016 diff hist +83 Template:UpdateList/1.1.6 Recording the cn
May 15, 2016
- 12:0612:06, May 15, 2016 diff hist −1 m Limit Charge / Finishing Touch In the case of "genkai wo koeru", it's not THAT much of a translation when it literally means "exceed the limit".
- 11:5911:59, May 15, 2016 diff hist +3 m Lucina (SSB4) →Differences from {{SSB4|Marth}}: Reorganising one part.
- 11:4811:48, May 15, 2016 diff hist +125 Autolink angle →By characters: More info.
May 13, 2016
- 02:5802:58, May 13, 2016 diff hist +8 m Ganondorf (SSB4) →Changes from Brawl: What Smashgold said was correct. Each and every hitbox of up tilt deals 20 shield damage.
May 11, 2016
- 08:4808:48, May 11, 2016 diff hist +11 m Hero's Bow I think I fixed it.
- 08:4608:46, May 11, 2016 diff hist +923 Captain Falcon (SSB4)/Down aerial Might as well add the finishing touch.
May 10, 2016
- 15:2715:27, May 10, 2016 diff hist +20 m Captain Falcon (SSB4)/Down aerial →Hitboxes: Angles and knockback values are hexadecimal numbers. It's fine, I've made the same mistake too.
May 5, 2016
- 17:3217:32, May 5, 2016 diff hist +227 Talk:Dr. Mario (SSB4) No edit summary Tag: Mobile edit
- 13:1113:11, May 5, 2016 diff hist −1,888 Dr. Mario (SSB4) Unless I missed something, this cleanup is complete.
- 10:2610:26, May 5, 2016 diff hist +277 User talk:Serpent King/Archive 9 →Quick favor
April 24, 2016
- 06:0006:00, April 24, 2016 diff hist −222 m Mewtwo (SSB4) →Changes from Melee: One "but" followed by two "although" in a row, without any real insight on Mewtwo's changes. Well then...
- 05:4405:44, April 24, 2016 diff hist −212 m Down smash Only three general types of down smashes exist. The rest are all subcategories.
- 05:4305:43, April 24, 2016 diff hist −686 m Projectile The Charge page exists for this sole reason.
April 15, 2016
- 08:5008:50, April 15, 2016 diff hist −73 m Little Mac (SSB4) Removed some unnecessary changes.
April 13, 2016
- 08:1308:13, April 13, 2016 diff hist +1,974 Multi-hit throw →List of multi-hit throws in Super Smash Bros. Brawl: Here's something I never finished. It now has Diddy Kong, Toon Link, ZSS and Meta Knight.
April 12, 2016
- 08:0208:02, April 12, 2016 diff hist +513 Talk:Priority →Low Priority Existing in Other Games...
- 07:5407:54, April 12, 2016 diff hist −17 m Jigglypuff (SSB4) →Attributes: Removed duplicate links and changed a few words. I also know this section is long, but at least it describes everything.
- 07:3707:37, April 12, 2016 diff hist +32 m Lucario (SSB4) Undid edit by Bowserboy3: It's the other way around. High gravity equals high vertical knockback. If anything, its falling speed is what makes it difficult to KO off the top.
April 7, 2016
- 06:2406:24, April 7, 2016 diff hist +1,407 Jigglypuff (SSB4) →Attributes: Rewrote the section, since I picked up Jigglypuff again. I don't know exactly why I did so when I have Sonic, but still.
- 04:5004:50, April 7, 2016 diff hist +401 User talk:Zyrac →Now that you're here...
- 04:1404:14, April 7, 2016 diff hist +64 m Smasher:Narcissa Reverted edits by 145.102.244.61 (talk) to last version by KoRoBeNiKi.
- 04:0904:09, April 7, 2016 diff hist +348 User talk:Zyrac →Now that you're here...: new section
April 6, 2016
- 10:4810:48, April 6, 2016 diff hist +552 N Jigglypuff (SSB4)/Up throw I'll do the other throws once I figure out how I can integrate the hitboxes' information.
- 10:4610:46, April 6, 2016 diff hist 0 m Jigglypuff (SSB4)/Back throw →Overview: I was too kind with its power.
- 10:3710:37, April 6, 2016 diff hist +515 N Jigglypuff (SSB4)/Back throw Before anyone argues that the knockback values are reversed, they're not.
- 10:1710:17, April 6, 2016 diff hist +243 User talk:Drill Blaster Mark 2 No edit summary current
- 08:5908:59, April 6, 2016 diff hist −85 m Chain Attack The trapping hit has 200 base knockback. Not exactly uncommon, many trapping moves have absurd fixed knockback values.
- 08:5608:56, April 6, 2016 diff hist +269 User talk:Drill Blaster Mark 2 →Happy April Fools' :D
- 08:2408:24, April 6, 2016 diff hist +300 Talk:Electroshock Arm →Merge
April 1, 2016
- 06:4706:47, April 1, 2016 diff hist −17,577 Little Mac (SSB4) You just activated my TRAP CARD! What was it called again... Reborn the Monster?