Super Smash Bros. 4

Palutena (SSB4): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 90: Line 90:
|nsc1name=[[Explosive Flame]]
|nsc1name=[[Explosive Flame]]
|nsc1dmg=0.6% (loop), 4% (last)
|nsc1dmg=0.6% (loop), 4% (last)
|nsc1desc=Creates a Smart Bomb-like explosion at approximately 3 character lengths away.
|nsc1desc=Creates a Smart Bomb-like explosion at approximately 3 character lengths away. The last hit cannot be blocked.
|nsc2name=[[Heavenly Light]]
|nsc2name=[[Heavenly Light]]
|nsc2dmg=1% (per hit)
|nsc2dmg=1% (per hit)

Revision as of 10:59, February 13, 2015

This article is about Palutena's appearance in Super Smash Bros. 4. For the character in other contexts, see Palutena.
Palutena
in Super Smash Bros. 4
Palutena
KidIcarusSymbol.svg
Universe Kid Icarus
Availability Starter
Final Smash Black Hole Laser
Palutena (SSB4)
Palutena Alights!
—Introduction Tagline

Palutena (パルテナ, Palutena) is a character from the Kid Icarus series. She was confirmed as a playable fighter in Super Smash Bros. 4 during E3 2014 on June 10th, 2014. She was voiced by Brandy Kopp, as her voice actress from Kid Icarus: Uprising, Ali Hillis, was unavailable. She is voiced by Aya Hisakawa in Japanese. She fights using powers she would grant Pit (and other angels in the multiplayer) in Uprising.

Moveset

Palutena, particularly with her default moveset is a defensive minded character. She posseses both a reflector and and counter allowing her to deal with both aggressive and camping foes but she lack attack with speed execution meaning she must look for gaps in the opponent's strategy to press the offensive. Her customs moves can drastically change this style however.

  Name Damage Description
Neutral attack   3% Holds her staff out and releases a multi-hit flash from the orb before knocking the enemy away with an upwards swipe.
1% (loop), 3% (last)
Forward tilt   6% (staff head), 4% (staff tail) Makes her staff spin in the air in front of her, hitting the enemy up to three times.
Up tilt   1% (loop hits), 2.5% (last hit staff head), 1.5% (last hit staff tail) Kneels and makes her staff spin in the air above her, hitting the enemy up to seven times.
Down tilt   8.5% (staff head), 5% (staff tail) Makes her staff spin along the ground in front of her.
Dash attack   9% (clean), 5% (late) Bashes the enemy with her shield. The shield can block attacks due to having invincibility frames.
Forward smash   16% (near), 13% (far) Creates ethereal wings and swings them in front of herself. Has a small wind effect at the tip of the wings.
Up smash   16% (bottom), 12% (middle), 9% (top) Conjures a blue beam of light from the ground in front of her, firing it high up into the air. Excellent for edgeguarding.
Down smash   15% (clean), 13% (late) Creates ethereal wings and flaps them down on either side of her. Has a small wind effect at the tip of the wings.
Neutral aerial   1.5% (loop hits), 4% (last hit) Spins her staff around her.
Forward aerial   7% Dropkicks in front of herself.
Back aerial   12% (shield), 9% (arm) Hits with her shield behind herself. The shield can block attacks due to having invincibility frames.
Up aerial   1% (loop hits), 5% (last hit) Spins, and lifts her staff upward, hitting up to five times.
Down aerial   9% Kicks in an arc below herself. Meteor smashes if the hit is clean.
Grab   Holds her staff vertically in front of herself, magically trapping the enemy.
Pummel   3.1% Blasts the enemy with light.
Forward throw   9% Pushes the enemy away with her magic.
Back throw   10% Kicks the enemy in a 180 degree angle behind herself.
Up throw   8% Sends the enemy into the air with her staff.
Down throw   5% Magically slams the enemy into the ground.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
  7%
Floor attack (back)
Floor getups (back)
  7%
Floor attack (trip)
Floor getups (trip)
  5%
Edge attack
Edge getups
  7% Climbs up the stage and hits with a leg swipe.
Neutral special Default Autoreticle 2.9% (per hit) Takes aim with a scope which appears over the enemy, then fires three projectiles at that location. Can be initiated only if an enemy is close enough.
Custom 1 Explosive Flame 0.6% (loop), 4% (last) Creates a Smart Bomb-like explosion at approximately 3 character lengths away. The last hit cannot be blocked.
Custom 2 Heavenly Light 1% (per hit) Projects a huge rectangular field of supernal light above her and to the sides. It deals damage in the whole area without producing knockback or flinching, as well as repelling all enemies from the sides.
Side special Default Reflect Barrier 5% Bashes her shield forward, casting a rectangular shield which pushes opponents away and reflects projectiles. The initial shield bash can damage opponents.
Custom 1 Angelic Missile 13% Shoots herself forward to attack with her head, similar to Skull Bash and Green Missile.
Custom 2 Super Speed 2.6% Performs a charging attack where she glides along the ground very quickly and for a long distance. She can damage enemies by ramming into them.
Up special Default Warp 0% Disappears and then reappears in a chosen direction, much like Teleport.
Custom 1 Jump Glide 0% Jumps a fair distance up, then glides similarly to Peach Parasol.
Custom 2 Rocket Jump 12% (ground), 10% (air) Creates an explosion that boosts Palutena upwards and damages nearby enemies.
Down special Default Counter 1.3x damage of countered attacks, 10% minimum After hiding behind her shield, she performs a counterattack with her staff, similar to that of many of the Fire Emblem characters. It has a rather long range.
Custom 1 Lightweight 0% Increases her speed, but becomes more susceptible to damage and knockback.
Custom 2 Celestial Firework 3.2% (toss), 1.2% (blast) Shoots an explosive firework upwards in front of her.
Final Smash Black Hole Laser 2.4% (loop), 12% (last) Attracts foes towards the center of the stage with Black Hole, putting them in a tumbling state, then fires the Mega Laser into the Black Hole to deal damage, concluding with a final hit to knock the victims away as Black Hole dissipates.

Taunts

  • Makes a sweeping gesture with her arms while she creates her ethereal wings and her halo appears, smugly saying "You shall be purified."
  • Spins around her staff, dancing with her foot in the air, laughing.
  • Her staff floats beside her while she brushes her hair aside and makes her halo shine, saying "Ready when you are."

Idle Poses

  • Touches the ground with the butt of her staff twice, briefly making her halo shine
  • Looks away while crossing her staff and shield in front of her, briefly making her halo shine

On-screen appearance

Walks out of a heavenly golden door surrounded by a glowing light

Victory fanfare

Shared with Pit

Reveal trailer

<youtube>xqTW13AYniY</youtube>

Alternate costumes

Palutena Palette (SSB4).png
Palutena (SSB4) Palutena (SSB4) Palutena (SSB4) Palutena (SSB4) Palutena (SSB4) Palutena (SSB4) Palutena (SSB4) Palutena (SSB4)

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Palutena
In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter!
Palutena (Alt.)
Palutena's Reflect Barrier side special deflects any attacks and projectiles that come at her from the front. Unlike other reflective moves, you can leave this barrier in place and it will keep reflecting. If you really want to ruin someone's day, you can push them over an edge using this move.

In Event Matches

Solo Events

Co-op Events

Gallery

Trivia

  • The anime portions of Palutena's reveal trailer were created by Studio Shaft, who also worked on the Kid Icarus Uprising animated short Palutena's Revolting Dinner.
  • Palutena and the Mii Fighters are the only characters that have their customizable special moves unlocked from the start.
  • Palutena sometimes yells "Oh no!" after being KOed.
  • Unused sound files exist for Kirby using all three of Palutena's neutral special moves, suggesting either that it was not until late in development that it was decided which would be the default, or that Kirby was originally able to copy customizable moves.

References