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Super Smash Bros. 4

Peach (SSB4): Difference between revisions

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(Glide toss and Jump cancel throw are very different techniques! So I added them both in. Still, thank you so much! I had no idea Jump cancel throw returned from Brawl!)
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*{{buff|[[Dashing|Running speed]] and [[air speed]] have been increased. <ref name="jtails" /><ref name="zero" />}}
*{{buff|[[Dashing|Running speed]] and [[air speed]] have been increased.}}
*{{buff|[[Double jump]] has greater vertical height. <ref name="zero" />}}
*{{buff|[[Double jump]] has greater vertical height.}}
*{{buff|[[Dash attack]] has been improved. <ref name="jtails" /><ref name="zero" />}}
*{{buff|[[Dash attack]] has been improved, the second hit deals more damage and the knockback has KO potential.}}
:*{{buff|The second hit deals more damage (6%, up from 4%).}}
*{{buff|All [[Forward smash]] weapons are stronger, and come out in a set order, and has higher range.}}
:*{{buff|Its knockback has been immensely increased, being able to [[KO]].}}
*{{buff|[[Up smash]] has more range and the sweetspot cover most of the hitbox.}}
*{{buff|[[Forward smash]] has been improved. <ref name="zero" />}}
*{{buff|Down smash has its knockback almost entirely reverted to its Melee form, and hits up to 5 times and will almost always trap foes due to SDI being harder to perform.}}
:*{{buff|Peach's numerous tools (frying pan, tennis racket and golf club) come out in a set order.}}
**{{nerf|It deals less damage.}}
:*{{buff|Each one deals more knockback, making them great finishers.}}
*{{buff|A new [[up aerial]] has been granted to Peach. It generates a rainbow using a motion resembling Zelda's up tilt which hits twice and has great juggle potential with less start up and higher range.}}
:*{{buff|Peach performs a different pose when using them compared to previous games, slightly increasing their range.}}
**{{nerf|It deals less damage and has reduced knockback.}}
*{{buff|[[Up smash]] has been improved. <ref name="zero" />}}
*{{buff|[[Peach Bomber]] is much faster and deals larger shield damage.}}
:*{{buff|Its range spreads further horizontally and vertically thanks to a new ribbon spawning around Peach.}}
**{{nerf|However, it deals less damage (10%, down from 15%).}}
:*{{buff|The {{B|sweet spot|hitbox}} has been immensely increased and now covers most of the move's [[hitbox]].}}
*{{buff|[[Peach Parasol]] is faster and covers more vertical height with stronger knockback.}}
*{{buff|[[Down smash]] has been improved. <ref name="jtails" /><ref name="zero" />}}
*{{buff|[[Down throw]] deals more damage and allows for easier follow ups.}}
:*{{buff|Its knockback has almost been entirely reverted back to its ''[[Melee]]'' form.}}
*{{buff|Regular turnips deal more damage and Peach can pick turnips faster with a technique called Instant Turnip Pick.}}
:*{{buff|It has a greater amount of possible hits (5, up from 4).}}
**{{nerf|[[Vegetable]] has more ending lag after picking a turnip, and stitchface is weaker, and Peach can no longer glide toss.}}
:*{{buff|It now has the ability to trap opponents into it, allowing each further hit to connect with very limited failure.}}
*{{buff|Forward tilt and down tilt are faster and have more combo potential.}}
:*{{nerf|However, each hit deals less damage (3-5%, down from 5-7%).}}
**{{nerf|Forward tilt and down tilt do less damage and knockback.}}
*{{buff|A new [[up aerial]] has been granted to Peach. It generates a rainbow using a motion resembling Zelda's up tilt. <ref name="zero" />}}
*{{buff|Forward aerial has been reverted to its Melee form in terms of knockback, and has much more range.}}
:*{{change|The move consists of two hits dealing 4% and 6% respectively.}}
**{{nerf|Its slower.}}
:*{{change|It deals less knockback, reducing its KO potential, but making it great for [[Juggling|juggles]].}}
*{{nerf|Jab combo does less damage.}}
:*{{buff|It is faster and has greater reach, allowing Peach to approach opponents above her more safely.}}
*{{change|[[Peach Blossom]] has its sleep duration reduced, and standing away from Peach will no longer put them to sleep, and foes in the air will immediately fall asleep, which can essentially meteor them, and also summons big peaches which recover 20% of health.}}
*{{buff|[[Peach Bomber]] has been greatly improved. <ref name="jtails" /><ref name="zero" />}}
:*{{buff|It now has the ability to hit an opponent's [[shield]].}}
:*{{buff|It is much faster, with greatly reduced lag.}}
:*{{nerf|However, it deals less damage (10%, down from 15%).}}
*{{buff|[[Peach Parasol]] has been improved. <ref name="smiley">http://www.youtube.com/watch?v=T-raJkhqBLI&t=1m38s</ref>}}
:*{{buff|It is faster and covers more vertical height.}}
:*{{buff|It has much stronger knockback, adding more [[KO]] potential to it through the upper [[blast line]]. It also improves Peach's chances of [[Stage spike|stage spiking]] an [[edge-guarding]] opponent. <ref name="smiley" />}}
*{{buff|[[Down throw]] has been improved. <ref>http://www.youtube.com/watch?v=2jB-cfEEMBE&t=1m46s</ref>}}
:*{{buff|It deals more damage (8%, up from 7%).}}
:*{{buff|It received sufficient knockback for being an excellent throw for follow ups.}}
*{{nerf|[[Vegetable]] has been worsened. <ref name="jtails" /><ref name="zero" />}}
:*{{nerf|It has more ending lag once a turnip (or item) is plucked.}}
:*{{buff|The previous [[nerf]] may be nullified through an [[advanced technique]] called "Instant Turnip Pull". <ref>http://www.youtube.com/watch?v=TqaTJXeyQZ0</ref>}}
:*{{nerf|The notorious "Stichface" turnip deals less damage (29%, down from 32%) and remarkably less knockback.}}
:*{{nerf|Peach's means of approach with it are hindered by the loss of [[Glide toss|Glide tossing]].}}
:*{{buff|This loss is mildly compensated by the return of [[Jump cancel throw]]. <ref>https://www.youtube.com/watch?v=dxFwte0QU4M&t=0m20s</ref>}}
*{{change|[[Forward tilt]], [[up tilt]] and [[down tilt]] received many changes. <ref name="jtails" />}}
:*{{nerf|Forward tilt and down tilt deal less damage (7%, down from 10%).}}
:*{{nerf|They all deal less knockback, reducing their KO potential.}}
:*{{buff|The previous [[nerf]] benefits their combo potential.}}
:*{{buff|They are also faster.}}
*{{change|[[Forward aerial]] received many changes. <ref name="zero" />}}
:*{{buff|It has been reverted to its ''[[Melee]]'' form in terms of knockback.}}
:*{{buff|It has greater reach, allowing Peach to strike opponents above and under her as well.}}
:*{{nerf|However, it is much slower.}}
*{{change|[[Peach Blossom]], Peach's [[Final Smash]], received many changes. <ref>http://www.youtube.com/watch?v=T8an5UBO8jI&t=1m13s</ref><ref>http://www.youtube.com/watch?v=npk7Fk8e40g&t=1m13s</ref><ref name="peachblossom">https://www.youtube.com/watch?v=7QHXeZhYTSg&t=28m43s</ref>}}
:*{{nerf|It deals less damage (maximum of 30%, down from 40%).}}
:*{{nerf|Opponents' sleep duration has been decreased.}}
:*{{nerf|Opponents standing away from Peach will no longer fall asleep.}}
:*{{buff|Opponents standing in the air will immediately fall asleep. This can be a guaranteed KO if there's no solid ground under one's feet. <ref name="peachblossom" />}}
:*{{buff|It summons three huge peaches instead of many smaller ones. Each one heals 20%, up from 5%.}}





Revision as of 14:24, September 21, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Peach's appearance in Super Smash Bros. 4. For the character in other contexts, see Princess Peach.
Peach
in Super Smash Bros. 4
Princess Peach
MarioSymbol.svg
Universe Mario
Other playable appearances in Melee
in Brawl

Availability Starter
Final Smash Peach Blossom
Peach (SSB4)

Peach (ピーチ, Pīchi) was confirmed to be a playable character in Super Smash Bros. 4 on September 12, 2013.[1] This is a day before the anniversary of Super Mario Bros., the landmark game in which she debuted. She is among the first wave of compatible amiibo figures. Peach is voiced by Samantha Kelly, albeit seemingly with the same voice clips from Super Smash Bros. Brawl. [2][3]

Changes from Brawl

While her moveset appears to be relatively unchanged, Peach has been notably buffed overall from Super Smash Bros. Brawl to SSB4. Her ground game has been particularly improved thanks to her stronger smashes, faster Peach Bomber and tilt attacks leading to many follow ups. Futhermore, her dash attack, forward aerial and back throw received significant increases in knockback, filling out her lack of finishing moves, a prominent weakness she had in Brawl. Likewise, Peach's approaches from below are safer with the gain of a new up aerial. Visually, many new animations accompany her established attacks in the form of hearts, rainbows and magic sparkles.


  • Buff Running speed and air speed have been increased.
  • Buff Double jump has greater vertical height.
  • Buff Dash attack has been improved, the second hit deals more damage and the knockback has KO potential.
  • Buff All Forward smash weapons are stronger, and come out in a set order, and has higher range.
  • Buff Up smash has more range and the sweetspot cover most of the hitbox.
  • Buff Down smash has its knockback almost entirely reverted to its Melee form, and hits up to 5 times and will almost always trap foes due to SDI being harder to perform.
    • Nerf It deals less damage.
  • Buff A new up aerial has been granted to Peach. It generates a rainbow using a motion resembling Zelda's up tilt which hits twice and has great juggle potential with less start up and higher range.
    • Nerf It deals less damage and has reduced knockback.
  • Buff Peach Bomber is much faster and deals larger shield damage.
    • Nerf However, it deals less damage (10%, down from 15%).
  • Buff Peach Parasol is faster and covers more vertical height with stronger knockback.
  • Buff Down throw deals more damage and allows for easier follow ups.
  • Buff Regular turnips deal more damage and Peach can pick turnips faster with a technique called Instant Turnip Pick.
    • Nerf Vegetable has more ending lag after picking a turnip, and stitchface is weaker, and Peach can no longer glide toss.
  • Buff Forward tilt and down tilt are faster and have more combo potential.
    • Nerf Forward tilt and down tilt do less damage and knockback.
  • Buff Forward aerial has been reverted to its Melee form in terms of knockback, and has much more range.
    • Nerf Its slower.
  • Nerf Jab combo does less damage.
  • Change Peach Blossom has its sleep duration reduced, and standing away from Peach will no longer put them to sleep, and foes in the air will immediately fall asleep, which can essentially meteor them, and also summons big peaches which recover 20% of health.


Like Mario and Luigi, Peach's facial structure appears more as it does in the Super Mario franchise than it has in past installments. Additionally, her dress has been made more stylized and brighter in color. Her hair color appears to be lighter than it was in Brawl as well. The ring on her hand now has an opal gem that matches her other blue gems: the broach on her chest and the one on her crown. Also, her running animation is now based on her running animation from Super Mario 3D World. The underside of her skirt is now darkened, obscuring her undergarments. Like the other characters, Peach is also much more expressive.

Moveset

Ground attacks

Normal

  • Neutral attack - Peach slaps the enemy twice.
  • Dash attack - Peach extends both of her arms and quickly swipes them to her side, as if pushing.
  • Forward tilt - Peach thrusts her leg upward in a 180˚ kick.
  • Up tilt - Peach extends her hand upward and briefly generates a heart.
  • Down tilt - A downward hand sweep to the ground.

Smash Attacks

  • Forward smash - Peach strikes an opponent with one of three weapons:
    • A frying pan from Super Mario RPG: Legend of the Seven Stars
    • A golf club from Mario Golf
    • A tennis racket from Mario Tennis
  • These weapons now come out in a set order: frying pan, tennis racket, then golf club.
  • Up Smash - Twirls around with arm raised, while ribbon appears around Peach.
  • Down Smash - Spins dress around like a blade, slashing whoever gets caught in it.

Aerial attacks

Grabs and throws

  • Forward throw - Peach winds up and slaps the opponent away.
  • Back throw - Peach takes the opponent behind her, and knocks them away by thrusting her rear.
  • Up throw - Puts opponent above her, and volleys him/her upward.
  • Down throw - Sits on opponent.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants. Peach retains all of her original special moves and her Final Smash.

Neutral Specials Side Specials Up Specials Down Specials

Toad is equipped by Peach and used as a counter. In other words, he absorbs damage dealt to her princess before releasing it back.

Peach Bomber propels Peach forward by thrusting her hips.

Peach Parasol allows Peach to perform an upward jump and simultaneously pull out her parasol, jabbing those above her in the process. It can then be used as a directional glide and opened or closed at will.

Vegetable is a projectile Peach can pluck from the ground as she does in Super Mario Bros. 2. She can then throw it. Along with turnips, Peach can pull out various items ranging from Mr. Saturn to Bob-omb.

Grumpy Toad, unlike regular Toad, doesn't act like a counter. Instead, he releases spores to damage opponents.

Rising Peach Bomber travels upward in addition of farther forward.

Super Parasol Jump greatly increases Peach's vertical recovery. However, she immediately closes her parasol afterwards, leaving herself helpless.

Heavy Vegetable takes longer to be plucked and may not be thrown as far as a regular turnip. In exchange, it deals considerably more damage and knockback.

Sleepy Toad, unlike regular Toad, doesn't act like a counter. Instead, he releases spores to inflict the sleep status ailment for a brief amount of time.

Cursed Peach Bomber travels on a shorter distance than regular Peach Bomber. Opponents hit by it will be inflicted the flower status ailment.

Low Jump Parasol, although it decreases Peach's initial vertical recovery, can be used up to four times while airborn. After the fourth time, Peach will become helpless.

Boomerang Vegetable is a weaker version of the regular turnip even though it is plucked in a similar way. However, it is unaffected by gravity (similar to Luigi's green fireball) and will fly back toward Peach if it hits an opponent.

Taunts

  • Takes out and twirls her parasol. She says "sweet" as she does this.
  • Dances in a taunting manner as little music notes flutter around her. She sings a little tune similar to "Ring Around the Rosie".
  • Spins around once. She then winks and points with her index finger in a somewhat bent posture and says "Uh-huh!"

On-Screen Appearance

Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".

Victory Fanfare

A flourished remix directly from Brawl based on the sound clip that would play when Mario reaches the end of a level in Super Mario Bros. It is shared with Mario, Luigi, and Dr. Mario.

Palette swaps

Peach Palette (SSB4).png

Gallery

Trivia

  • In the 3DS version of the game, a bug exists where using Peach's Vegetable move in For Glory mode may rarely trigger an automatic ban for "dishonest play".[4] It is unclear what the cause of the glitch is, but the main theories involve the player being flagged as having an illegitimate item. Nintendo has acknowledged the glitch and has released an update that fixes this issue.[5]

References