Dr. Mario (SSB4): Difference between revisions
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m (→Changes from Melee: does any of this really matter? is it really necessary to consider things that deal only 1% less damage a significant enough nerf to mention alone?) |
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==Changes from ''Melee''== | ==Changes from ''Melee''== | ||
*{{buff|Dr. Mario jumps slightly higher.}} | |||
*{{buff|Jab combo is faster.}} | *{{buff|Jab combo is faster.}} | ||
*{{buff|Forward smash is notably stronger.}} | |||
*{{buff|Forward smash is stronger.}} | *{{buff|[[Super Jump Punch]] has been given KO potential.}} | ||
*{{buff| | *{{buff|Back air deals much stronger damage and has more knockback scaling, but less base knockback.}} | ||
*{{buff|Back air deals much stronger damage and | |||
*{{buff|Dr. Tornado has a faster startup and a slightly longer duration. The move itself is also stronger and harder to escape from. Additionally, Dr. Mario can recover more by mashing B.}} | *{{buff|Dr. Tornado has a faster startup and a slightly longer duration. The move itself is also stronger and harder to escape from. Additionally, Dr. Mario can recover more by mashing B.}} | ||
**{{nerf|It has slightly extended ending lag.}} | **{{nerf|It has slightly extended ending lag.}} | ||
*{{nerf| | *{{nerf|Several of Dr. Mario's other attacks, such as down and up tilts, up aerial, [[Super Sheet]], and [[Megavitamins]], have slightly decreased damage values.}} | ||
*{{nerf|Down smash deals much less damage.}} | *{{nerf|Down smash deals much less damage.}} | ||
*{{ | *{{change|Megavitamins are much more brightly colored, lack the see-through half, and appear to be shorter, but more rounded.}} | ||
*{{change|Now has various things that Brawl introduced (or brought back in the first case), such as an on-screen appearance, multiple taunts, and a final smash.}} | *{{change|Now has various things that Brawl introduced (or brought back in the first case), such as an on-screen appearance, multiple taunts, and a final smash.}} | ||
*{{change|Dr. Mario now grabs with one hand as opposed to two.}} | *{{change|Dr. Mario now grabs with one hand as opposed to two.}} |
Revision as of 18:32, September 17, 2014
Dr. Mario in Super Smash Bros. 4 | |
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Universe | Mario |
Other playable appearance | in Melee |
Availability | Unlockable |
Final Smash | Doctor Finale |
Dr. Mario is a playable character in Super Smash Bros. 4. He is the first and only veteran that was cut before returning in a future installment in the series. Dr. Mario's design has been updated to include the red tie he has had since Dr. Mario 64, while still retaining his black pants from Melee. His hair is a lighter shade of brown.
He retains the Megavitamins, Super Sheet, Super Jump Punch, and Dr. Tornado as his special moves. His Final Smash is similar to Mario Finale, but it instead uses enormous Megavitamins.
Changes from Melee
- Dr. Mario jumps slightly higher.
- Jab combo is faster.
- Forward smash is notably stronger.
- Super Jump Punch has been given KO potential.
- Back air deals much stronger damage and has more knockback scaling, but less base knockback.
- Dr. Tornado has a faster startup and a slightly longer duration. The move itself is also stronger and harder to escape from. Additionally, Dr. Mario can recover more by mashing B.
- It has slightly extended ending lag.
- Several of Dr. Mario's other attacks, such as down and up tilts, up aerial, Super Sheet, and Megavitamins, have slightly decreased damage values.
- Down smash deals much less damage.
- Megavitamins are much more brightly colored, lack the see-through half, and appear to be shorter, but more rounded.
- Now has various things that Brawl introduced (or brought back in the first case), such as an on-screen appearance, multiple taunts, and a final smash.
- Dr. Mario now grabs with one hand as opposed to two.
Palette Swaps
Trivia
- Dr. Mario is the first Super Smash Bros. character to skip an installment in the series.
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |