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*{{nerf|Forward air deals less damage and appears to have greater [[landing lag]].}} | *{{nerf|Forward air deals less damage and appears to have greater [[landing lag]].}} | ||
*{{nerf|Forward throw's stronger knockback lessens Marth's follow-up options.}} | *{{nerf|Forward throw's stronger knockback lessens Marth's follow-up options.}} | ||
*{{nerf|Sourspotted dash attack deals 1% less damage than in Brawl.}} | |||
*{{change|Down throw sends foes at an upwards trajectory.}} | *{{change|Down throw sends foes at an upwards trajectory.}} | ||
*{{change|Marth's attack trails are much brighter at the tip, making the [[sweet spot (hitbox)|sweetspot]] of his attacks more visible than in previous games.}} | *{{change|Marth's attack trails are much brighter at the tip, making the [[sweet spot (hitbox)|sweetspot]] of his attacks more visible than in previous games.}} |
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