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Super Smash Bros. 4

Ike (SSB4): Difference between revisions

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m (→‎Confirmed information: the original statement was true, but was written somewhat rudently)
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**[[Aether]]
**[[Aether]]
**[[Counter]]
**[[Counter]]
*When using [[Eruption]], Ragnell will now shine when it has reached its full power before reaching its fully charged state, providing an indication of when to release it without suffering [[recoil damage]].
*When using [[Eruption]], Ragnell will now shine when it has reached its full power before becoming completely charged, providing an indication of when to release it without suffering [[recoil damage]].


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Revision as of 18:47, May 31, 2014

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
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This article is about Ike's appearance in Super Smash Bros. 4. For the character in other contexts, see Ike.
Ike
in Super Smash Bros. 4
Ike
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearance in Brawl


Final Smash Great Aether
Ike (SSB4)

Ike (アイク, Aiku) has been confirmed to return as a playable character in Super Smash Bros. 4. He was announced on May 23rd, 2014, in a Pic of the day post. Rather than using his design from Fire Emblem: Path of Radiance as was the case in Brawl, his appearance here is based on his appearance in the game's sequel, Radiant Dawn, wearing the same outfit as that in his Hero class, and looking older as well as being significantly more muscular.

Confirmed information

  • The following moves remain visually unchanged:
  • When using Eruption, Ragnell will now shine when it has reached its full power before becoming completely charged, providing an indication of when to release it without suffering recoil damage.

Gallery