Cruisin' for a Bruisin': Difference between revisions
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Revision as of 13:11, June 9, 2024
Cruisin' for a Bruisin' was a Spirit Board event focused on spirits that specialize in hand-to-hand combat. It ran from 6 a.m. on April 5, 2019 to 6 a.m. on April 8, 2019 (UTC). During the event, defeating spirits on the Spirit Board which were part of the event awarded more Gold than usual.
Description
North America
- There's a parade of premier pugilists on the Spirit Board! Defeat them in battle to earn more gold than usual.
- Legend-class spirits Akuma, Giga Mac, and Akira will appear at set times. Don't get punched![1]
PAL regions
- There's a parade of premier pugilists on the Spirit Board during this event! Defeat them in battle to earn more gold than usual.
- The Legend-class Akuma, Giga Mac and Akira will also appear at set times. Check it out, and try not to get punched.[2]
Periodically appearing spirits
No. | Image | Name | Type | Class | Appearance times (UTC) |
---|---|---|---|---|---|
994 | Akuma | ★★★★ | 06:00, 18:00 | ||
933 | Giga Mac | ★★★★ | 10:00, 22:00 | ||
1,294 | Akira | ★★★★ | 02:00, 14:00 |
Randomly appearing spirits
Spirit | Battle parameters | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
1,294 | Akira | Virtua Fighter Series | •Ryu (180 HP) | 13,800 | Coliseum (Ω form) | •Assist Trophy Enemies (Akira) •Hazard: High Gravity |
•The enemy's smash attacks have increased power •The enemy's physical attacks have increased power •Stamina battle |
Cruel Smash | ||
994 | Akuma | Street Fighter Series | •Ryu (180 HP) | 13,700 | Suzaku Castle (Ω form) | •Defense ↓ •Jump Power ↓ |
•The enemy's special moves have increased power •Stamina battle •All fighters have reduced jump power |
M. Bison Stage Type B | ||
933 | Giga Mac | Punch-Out!! Series | •Giant Little Mac (180 HP) | 13,900 | Boxing Ring | N/A | •The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy is giant |
Title Theme - Punch-Out!! (Wii) | ||
511 | Regigigas | Pokémon Series | •Giant R.O.B. (INT)/ (JP/CH/KR) (200 HP) | 9,600 | Brinstar Depths (Ω form) | •Move Speed ↑ •Attack Power ↑ |
•Stamina battle •The enemy has increased attack power after a little while •The enemy has increased move speed after a little while |
Battle! (Dialga/Palkia) / Spear Pillar | ||
1,289 | Min Min | ARMS | •Corrin | 9,300 | New Pork City (Ω form) | N/A | •The enemy favors special moves •The enemy has increased attack power when badly damaged •The enemy has increased move speed |
Dragon Driftway | ||
1,287 | Spring Man | ARMS | •Mii Brawler (Moveset 2333, Spring Man Mask, Spring Man Outfit, Normal Voice Type 3) | 9,300 | Boxing Ring | N/A | •The enemy's punches and elbow strikes have increased power •The enemy has increased jump power |
Title Theme - Wii Sports Resort | ||
1,192 | Karate Joe | Rhythm Heaven Series Rhythm Paradise Series |
•Ryu | 9,200 | Suzaku Castle (Ω form) | •Item Tidal Wave | •The enemy's punches and elbow strikes have increased power •The enemy's kicks and knee strikes have increased power •The enemy favors smash attacks |
Rhythm Boxing | ||
944 | Soda Popinski | Punch-Out!! Series | •Wario (160 HP) | 9,300 | Boxing Ring | •Item Tidal Wave | •Stamina battle •The enemy becomes more powerful after eating •Certain items will appear in large numbers |
World Circuit Theme | ||
943 | King Hippo | Punch-Out!! Series | •Giant King K. Rool (160 HP) | 9,500 | Boxing Ring | N/A | •Stamina battle •The enemy is giant |
Minor Circuit (Remix) | ||
937 | Mr. Sandman | Punch-Out!! Series | •Donkey Kong (160 HP) | 9,700 | Boxing Ring | •Hazard: Slumber Floor | •The floor is sleep-inducing •The enemy's smash attacks have increased power •Stamina battle |
Minor Circuit (Original) | ||
379 | Knuckle Joe | Kirby Series | •Ryu | 9,100 | Find Mii (Ω form) | •Assist Trophy Enemies (Knuckle Joe) | •The enemy's punches and elbow strikes have increased power •The enemy's kicks and knee strikes have increased power •The enemy's physical attacks have increased power |
Butter Building (Brawl) | ||
170 | Karate Kong | Donkey Kong Jungle Beat | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | ||
889 | Hard Man | Mega Man Series | •Mega Man ×3 (60 HP) | 3,500 | The Great Cave Offensive (Ω form) | •Earthquake | •Stamina battle •Periodic earthquakes will shake the stage •The enemy favors down air attacks |
Hard Man Stage | ||
552 | Bewear | Pokémon Series | •Donkey Kong | 3,500 | Kongo Jungle | N/A | •The enemy has super armor but moves slower •Only certain Pokémon will emerge from Poké Balls (Bewear) |
Battle! (Trainer) - Pokémon Sun / Pokémon Moon | ||
437 | Machamp | Pokémon Series | •Giant Captain Falcon ×2 | 3,900 | Wrecking Crew | N/A | •The enemy's punches and elbow strikes have increased power •The enemy favors neutral attacks •The enemy is giant |
Main Theme - Pokémon Red & Pokémon Blue (64) | ||
1,198 | Reporter & Wrestler | Rhythm Heaven Series Rhythm Paradise Series |
•Pikachu | 4,100 | Boxing Ring (Battlefield form) | •Assist Trophy Enemies (Yuri Kozukata) •Easy to Launch |
•You are easy to launch •Hostile assist trophies will appear |
Title Theme - Punch-Out!! (Wii) | ||
939 | Great Tiger | Punch-Out!! Series | •Incineroar (140 HP) ×2 (100 HP) | 3,400 | Boxing Ring | N/A | •Defeat the main fighter to win •Stamina battle •Reinforcements will appear during the battle |
Minor Circuit (Original) | ||
942 | Don Flamenco | Punch-Out!! Series | •Ken (140 HP) | 3,600 | Boxing Ring | N/A | •The enemy's up special has increased power •Stamina battle •The enemy favors up specials |
Vega Stage | ||
936 | Bald Bull | Punch-Out!! Series | •Giant Little Mac (140 HP) | 4,400 | Boxing Ring | N/A | •The enemy's dash attacks have increased power •The enemy has super armor but moves slower •Stamina battle |
Jogging / Countdown | ||
55 | Boom Boom | Super Mario Series | •Giant Squirtle | 4,400 | Unova Pokémon League (Battlefield form) | N/A | •The enemy has super armor and is hard to launch or make flinch •The enemy can deal damage by dashing into you •The enemy is giant |
Fortress Boss - Super Mario Bros. 3 | ||
992 | Dee Jay | Street Fighter Series | •Diddy Kong ×3 (50 HP) | 1,600 | Wuhu Island (Frisbee Dog Park) | •Jump Power ↓ | •Stamina battle •The enemy favors side specials •All fighters have reduced jump power |
Dee Jay Stage Type B | ||
993 | T. Hawk | Street Fighter Series | •Incineroar (120 HP) | 1,800 | New Donk City Hall (hazards off) | •Jump Power ↓ | •The enemy's up special has increased power •The enemy's throws have increased power •Stamina battle |
T. Hawk Stage Type B | ||
991 | Fei Long | Street Fighter Series | •Lucario (120 HP) | 2,000 | Arena Ferox (Ω form) | •Jump Power ↓ | •The enemy's punches and elbow strikes have increased power •The enemy's kicks and knee strikes have increased power •Stamina battle |
Fei Long Stage Type B | ||
1,120 | Urban Champion Fighter | Urban Champion Series | •Little Mac | 2,100 | New Donk City Hall (Ω form) | •Assist Trophy Enemies (Kapp'n) | •Timed battle (1:39) •Hostile assist trophies will appear after a little while •The enemy doesn't like to jump |
Wrecking Crew Retro Medley | ||
945 | Piston Hondo | Punch-Out!! Series | •Giant Little Mac (120 HP) | 2,000 | Boxing Ring | N/A | •Stamina battle •The enemy favors smash attacks •The enemy is giant |
Jogging / Countdown | ||
941 | Von Kaiser | Punch-Out!! Series | •Mario (120 HP) | 1,800 | Boxing Ring | N/A | •The enemy's punches and elbow strikes have increased power •Stamina battle •The enemy favors side smash attacks |
Minor Circuit (Original) | ||
935 | Glass Joe | Punch-Out!! Series | •Luigi (120 HP) | 1,700 | Boxing Ring | N/A | •Stamina battle •The enemy loves to taunt |
Minor Circuit (Original) | ||
217 | Ricky | The Legend of Zelda Series | •Little Mac | 1,800 | Bridge of Eldin (Battlefield form) | N/A | •The enemy loves to jump •The enemy has increased jump power |
Tal Tal Heights | ||
171 | Ninja Kong | Donkey Kong Jungle Beat | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill | ||
131 | Rabbid Kong | Mario + Rabbids Kingdom Battle | •Bunny Donkey Kong | 1,700 | 3D Land | N/A | •The enemy's punches and elbow strikes have increased power | Arcade Bunny's Theme |
In other languages
References